.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old October 10th, 2003, 04:42 AM
StarBaseSweeper's Avatar

StarBaseSweeper StarBaseSweeper is offline
Corporal
 
Join Date: May 2003
Location: France
Posts: 79
Thanks: 0
Thanked 0 Times in 0 Posts
StarBaseSweeper is on a distinguished road
Default "Only X" weapons

I recall reading some time ago, that if we have a ship with all component being structure = 10, being hit first by normal damage = 5, then by "Only weapon" damage = 5, the first 5 damage will be added to the "Only weapon" damage and all go to the weapon.

For example:
Comp... Struc.
Bridge.. 10
Crew Q.. 10
Life S.. 10
Weapon.. 10
Engine.. 10

hit by:
... Type .... Damage
1- Normal .... 6
2- Weapon Only 6

Then the following scenario is possible:

Comp... Struc. Dam.
Bridge . 10 ... 0
Crew Q . 10 ... 0
Life S . 10 ... 0
Weapon . 10 ... 0
Engine . 10 ... 0

... Type ..... Damage
1- Normal ..... 6

Comp... Struc. Dam.
Bridge . 10 ... 0
Crew Q . 10 ... 0
Life S . 10 ... 6
Weapon . 10 ... 0
Engine . 10 ... 0

... Type ..... Damage
2- Weapon Only 6

Comp... Struc. Dam.
Bridge . 10 ... 0
Crew Q . 10 ... 0
Life S . 10 ... 0
Weapon . 10 ... 10 (Destroyed)
Engine . 10 ... 0

Could one hero confirm this behavior?
Reply With Quote
  #2  
Old October 10th, 2003, 05:53 AM
Fyron's Avatar

Fyron Fyron is offline
Shrapnel Fanatic
 
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
Fyron is an unknown quantity at this point
Default Re: "Only X" weapons

This happens with all special damage types. If there is extra damage left over that does not destroy a component, it just gets added to the damage of the next shot that hits the ship, taking on its type instead of the first weapon's type.
__________________
It's not whether you win or lose that counts: it's how much pain you inflict along the way.
--- SpaceEmpires.net --- RSS --- SEnet ModWorks --- SEIV Modding 101 Tutorial
--- Join us in the #SpaceEmpires IRC channel on the Freenode IRC network.
--- Due to restrictively low sig limits, you must visit this link to view the rest of my signature.
Reply With Quote
  #3  
Old October 10th, 2003, 08:00 AM
StarBaseSweeper's Avatar

StarBaseSweeper StarBaseSweeper is offline
Corporal
 
Join Date: May 2003
Location: France
Posts: 79
Thanks: 0
Thanked 0 Times in 0 Posts
StarBaseSweeper is on a distinguished road
Default Re: "Only X" weapons

However, the damage not used BY a only X wepaon does not count as remaining damage right?
I mean that if I have 2 Only Weapon weapons it would not destroy anything like below:

Comp... Struc. Dam.
Bridge . 10 ... 0
Crew Q . 10 ... 0
Life S . 10 ... 0
Weapon . 10 ... 0
Engine . 10 ... 0

... Type ..... Damage
1- Only Weapon 6

Comp... Struc. Dam.
Bridge . 10 ... 0
Crew Q . 10 ... 0
Life S . 10 ... 0
Weapon . 10 ... 0 (6 not enough to destroy)
Engine . 10 ... 0

... Type ..... Damage
2- Weapon Only 6

Comp... Struc. Dam.
Bridge . 10 ... 0
Crew Q . 10 ... 0
Life S . 10 ... 0
Weapon . 10 ... 0 (6 not enough to destroy)
Engine . 10 ... 0

Am I right or still not understanding correctly?
I am trying to see how much the geltube or adamant "leaking" armor ease the use of "Only X" weapons. Indeed if a ship has a big "leakage" armor, then it would be easy to destroy a lot of engine by Only Engine weapon, using let say 2/3 normal damage weapon, just not enough to destroy a "leakage" armor, and then the "Engine Only" weapon.

Am I understanding correctly?
Reply With Quote
  #4  
Old October 11th, 2003, 04:58 PM
Suicide Junkie's Avatar
Suicide Junkie Suicide Junkie is offline
Shrapnel Fanatic
 
Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
Suicide Junkie is on a distinguished road
Default Re: "Only X" weapons

Correct. Any excess damage from Only-X weapons is forgotten.

Excess damage left over from regular weapons just before the first Only-X weapon hits will add to that first only-x weapon, though.
Reply With Quote
  #5  
Old October 12th, 2003, 12:26 AM

deccan deccan is offline
Major
 
Join Date: May 2003
Location: Solomon Islands
Posts: 1,180
Thanks: 0
Thanked 0 Times in 0 Posts
deccan is on a distinguished road
Default Re: "Only X" weapons

Could someone post a list of the Only X damage types and which ones skip shields / armor and which ones don't?
__________________
calltoreason.org
Reply With Quote
  #6  
Old October 12th, 2003, 02:48 AM
Ed Kolis's Avatar

Ed Kolis Ed Kolis is offline
General
 
Join Date: Apr 2001
Location: Cincinnati, Ohio, USA
Posts: 4,547
Thanks: 1
Thanked 7 Times in 5 Posts
Ed Kolis is on a distinguished road
Default Re: "Only X" weapons

I think Only Engines is the only one that doesn't skip shields and armor... (well, except Only Shields )
__________________
The Ed draws near! What dost thou deaux?
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 07:29 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.