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  #1  
Old February 9th, 2004, 05:23 PM
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Default Re: Sweet Mod 2.1

Quote:
Originally posted by Imperator Fyron:
Is it an AI research file error? The mod is not designed for single player use.
Dang not a single player??!! I guess I will get my butt kicked in PBW
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  #2  
Old February 10th, 2004, 10:25 AM
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Default Re: Sweet Mod 2.1

Quote:
Originally posted by tesco samoa:


But anyways if there is need for another sweet game I will start one right away. If not It will start in April
In April you say. If it can start after I get back from my Easter Trip, I will have no problem joining.
PS. As long as I don't get stuck in the corner, next to the Chaos for the third time in a row .

[ February 10, 2004, 08:27: Message edited by: Randallw ]
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  #3  
Old February 10th, 2004, 01:52 PM

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Default Re: Sweet Mod 2.1

Those who wish to play this game with AI please note that if the default ai has a research text file that mods will use it. ( Ie. you use 2001 race and in the 2001 race directory is a 2001_researach.txt

And you will get errors. This is the same with any mod that is not standard.

What you need to do is create that race directory in the mod and copy the default_ai_reserach.txt over and rename it to that empire.

This will also clear up PBW games that are having this problem. ( IE any mod that is not using all the standard components , reseach or facilities )
P.S. Thanks to ToddT this has been determined and tested.

Also the system maps are FQM 2.08 So make sure you have the latest planet pack installed.

P.S. Fyron you really need to make a pack and call it stellar pictures and include every space item and picture.
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  #4  
Old February 10th, 2004, 04:09 PM
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Default Re: Sweet Mod 2.1

Quote:
P.S. Fyron you really need to make a pack and call it stellar pictures and include every space item and picture.
Eh?

Please make a website for this mod or something on tescosamoa.com so that that can be added to the Mods Listing on Malfador.com, rather than having to update the link every time to the latest zip file.
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  #5  
Old February 10th, 2004, 04:19 PM

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Default Re: Sweet Mod 2.1

fyron you got your attenas crossed there.

that was in response to some of the pictures from fqm 2.08...

as those who have not updated their pictures to the latest image packs will have problems with pictures...

What I was saying is that you need to create a image pack for all the space pictures.

your responce to me there was about me sending you an update to the sweet mod for the malfador site.

Which I will create one when I have some time.
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  #6  
Old February 10th, 2004, 04:56 PM
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Default Re: Sweet Mod 2.1

No, my response was "Eh?" The other bit was a disjointed request made in the same post. No crossing of antennas. I did use a paragraph break, afterall.

Anyways... that Image Pack would be some 42 MBs or so. Not much smaller than Image Mod Planet Pack + downloading FQM Deluxe. But it would eat up a conisderably chunk of server space... I think the current method is fine.
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  #7  
Old February 10th, 2004, 05:12 PM

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Default Re: Sweet Mod 2.1

I think that the FQM pictures etc... should be added to image mod as they are a common item among many mods....

Is this not one of our goals to commonize stuff to cut down on the sizes...

Let me know cause if not I will have to add what pictures are needed to run the fqm delux on this mod or think about removing it.
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