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Old January 8th, 2004, 07:55 PM
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Default Re: Limts on fighters or satellites or spaceyard bases pre sector?

Many mods make organics and rads actual resources, instead of just trivialities that in most circumstances you never have to worry about.
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Old January 9th, 2004, 10:19 PM
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Default Re: Limts on fighters or satellites or spaceyard bases pre sector?

A friend says there is a limit on fighter GROUPS in a sector. I am not sure what it is or the problems that occur when there are too many. I think it may be only so many of the Groups are sent into a combat. He fixes it by having a CV load all the fighters it can (loads from smallest Groups first) Then launches them where they add to the largest (or maybe first, but soon largest anyway) group and the limit is bypassed.
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