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January 31st, 2004, 12:51 AM
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Brigadier General
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Re: StarFire Mod v-Beta 2
Quote:
Originally posted by Imperator Fyron:
I suggest a different abbreviation for Starfire than SF, as it overlaps with Starfury, MM's newest game, so might lead to unnecessary confusion down the line.
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I understand your point; however for us SF was StarFire for over a decade before StarFury. I think we will stick with that meaning; it should not take to long (given the threads name) for others to figure out what we mean.
The SF comment was actually to keep non-StarFire and StarFire players alike from getting this Mod mixed up with StarFire 4th Edition anyway. This Mod is not based on StarFire 4th Edition; allow me to point that out one more time.
[ January 30, 2004, 22:55: Message edited by: President Elect Shang ]
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February 2nd, 2004, 01:22 PM
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Private
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Re: StarFire Mod v-Beta 2
Quote:
Originally posted by President Elect Shang:
quote: Originally posted by Imperator Fyron:
I suggest a different abbreviation for Starfire than SF, as it overlaps with Starfury, MM's newest game, so might lead to unnecessary confusion down the line.
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I understand your point; however for us SF was StarFire for over a decade before StarFury. I think we will stick with that meaning; it should not take to long (given the threads name) for others to figure out what we mean.
The SF comment was actually to keep non-StarFire and StarFire players alike from getting this Mod mixed up with StarFire 4th Edition anyway. This Mod is not based on StarFire 4th Edition; allow me to point that out one more time. then why not use 3rdR since this is being based on that ruleset plus UTM, from what I can tell so far.
3rdR is the Starfire 3rd Edition Revised
UTM is the Unified Tech Manual
Dan
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February 2nd, 2004, 01:30 PM
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First Lieutenant
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Re: StarFire Mod v-Beta 2
President Elect Shang, I vote A, my gut feel is A, combine it all, A rules etc.
OK, you should now have my e-dress for sending the beta to. Look forward to kicking things off.
Re the sprint mode missile thing, oh bugger, oh well, what are you going to do with DUC's anyhow?
Get well soon
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February 2nd, 2004, 03:45 PM
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Re: StarFire Mod v-Beta 2
Following Dan’s suggestion I have changed the below post of abbreviations/working definitions you may see used in this thread.
Choice A or Choice B? The A’s have it, all IND2 will be combined into HTL1, Mod HTL Zero (IND2 3rdR) will be combined before release of the Beta and all players and AI will start at HTL1. HTL Zero (IND2 3rdR) will be dropped completely.
Good morning Growltigger and get back to work!
I have your info added and shot back a reply, my mind is running a little slow, DUC?
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President Elect Shang; Tal-Re Republic of Free Worlds
Welcome to Super Vegeta’s Big Bang Attack… Welcome to OBLIVION!
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February 2nd, 2004, 04:06 PM
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First Lieutenant
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Re: StarFire Mod v-Beta 2
President Elect Shang, I have already been hard at work for 7 hours whilst you were tucked up in your wickle bed!
DUC's - SEIV standard depleted uranium cannon, which I thought would make good sprint missile systems and which you dont.
I wondered what if you were using DUC's in your mod, and if so, what they were going to be in the Starfire universe
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February 2nd, 2004, 05:41 PM
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Re: StarFire Mod v-Beta 2
You got me there; I had to get out of bed to get the kids off to school so I wonder if that counts for anything?
I must have misunderstood your question earlier, or maybe I just didn’t explain enough, DUC’s are what I am using for sprint weapons, they really do look just like they are portrayed in the books and rule description don’t they; coincidence? 
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President Elect Shang; Tal-Re Republic of Free Worlds
Welcome to Super Vegeta’s Big Bang Attack… Welcome to OBLIVION!
“Don Panoz made an awesome car and… an incinerator” Bill Auberlen
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February 2nd, 2004, 06:57 PM
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First Lieutenant
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Re: StarFire Mod v-Beta 2
President Elect Shang (crikey, that is a long monicker, can't I just refer to you as "Chuck" or "Wubbles"?)
Case of crossed wires then, I had the thought that DUC's make good sprint weapons, you have had the same thought and have built it into the mod, ergo, no worries, great minds obviously think alike - no problemo etc.
What'cha using for force beams and energy beams?
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