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  #1  
Old February 4th, 2004, 11:27 PM

DemoMonkey DemoMonkey is offline
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Default Re: StarFire Mod v-Beta 2

Excellent. Do that thing he said.

Thank you Fyron.
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Old February 5th, 2004, 01:27 AM
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Default Re: StarFire Mod v-Beta 2

I have given it very careful thought and the interdiction effect of the I and Ic will not work. The [obvious] problem that I see with Fyron’s suggestion is that even after all engines are destroyed the interdiction effect would continue until the Last shield generating component was destroyed. If that is the case then it is no longer the interdiction effect that you know of from the books and we 3rdE’rs know of from cannon.
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Old February 5th, 2004, 04:42 AM
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Fyron Fyron is offline
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Default Re: StarFire Mod v-Beta 2

You can not have a weapon with 2 damage types. So, you can not have "shield generators" damage and "1/4 to shields." 1/4 to shields means that it does 1/4 the damage to the shield points, not the shield generators themselves.
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Old February 5th, 2004, 05:52 AM
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President_Elect_Shang President_Elect_Shang is offline
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Default Re: StarFire Mod v-Beta 2

Quote:
Originally posted by Imperator Fyron:
You can not have a weapon with 2 damage types. So, you can not have "shield generators" damage and "1/4 to shields." 1/4 to shields means that it does 1/4 the damage to the shield points, not the shield generators themselves.
Yes I know, but I do not see where you are going with this comment, it has nothing to do with what I just posted so I am assuming this is based on an earlier comment? Can you explain your point some more, it may lead to yet another line of thought.
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Old February 5th, 2004, 06:20 AM
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Default Re: StarFire Mod v-Beta 2

I now think that DemoMonkey was hoping for some sort of combined 1/4x to shields and engine damaging weapon, given the nature of your (second to Last) post. I am not sure though, but better safe than sorry.
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Old February 5th, 2004, 01:25 PM

Dan Kochheiser Dan Kochheiser is offline
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Default Re: StarFire Mod v-Beta 2

Quote:
Originally posted by President Elect Shang:
I have given it very careful thought and the interdiction effect of the I and Ic will not work. The [obvious] problem that I see with Fyron’s suggestion is that even after all engines are destroyed the interdiction effect would continue until the Last shield generating component was destroyed. If that is the case then it is no longer the interdiction effect that you know of from the books and we 3rdE’rs know of from cannon.
Well, by cannon, the sheilds AND the DF have to be down for the nukes to multiply thier damage. So as a mechanic, it would work as long as Engines and Sheilds are the only things with this attribute.

Dan K
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Old February 6th, 2004, 02:59 AM
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Default Re: StarFire Mod v-Beta 2

Darn what a shame, I had actually belt up anticipation over night thinking that you were about to introduce the problem from a new angle. What a shame, well short of any other ideas I remain with the position that the Interdiction Effect can not be replicated.

But then wait Dan K appears on the horizon, are you sure about drives AND shields? I have to call you on this one, what page and book?
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