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February 4th, 2004, 11:27 PM
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Re: StarFire Mod v-Beta 2
Excellent. Do that thing he said.
Thank you Fyron.
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February 5th, 2004, 01:27 AM
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Brigadier General
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Re: StarFire Mod v-Beta 2
I have given it very careful thought and the interdiction effect of the I and Ic will not work. The [obvious] problem that I see with Fyron’s suggestion is that even after all engines are destroyed the interdiction effect would continue until the Last shield generating component was destroyed. If that is the case then it is no longer the interdiction effect that you know of from the books and we 3rdE’rs know of from cannon.
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Welcome to Super Vegeta’s Big Bang Attack… Welcome to OBLIVION!
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February 5th, 2004, 04:42 AM
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Shrapnel Fanatic
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Re: StarFire Mod v-Beta 2
You can not have a weapon with 2 damage types. So, you can not have "shield generators" damage and "1/4 to shields." 1/4 to shields means that it does 1/4 the damage to the shield points, not the shield generators themselves.
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February 5th, 2004, 05:52 AM
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Re: StarFire Mod v-Beta 2
Quote:
Originally posted by Imperator Fyron:
You can not have a weapon with 2 damage types. So, you can not have "shield generators" damage and "1/4 to shields." 1/4 to shields means that it does 1/4 the damage to the shield points, not the shield generators themselves.
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Yes I know, but I do not see where you are going with this comment, it has nothing to do with what I just posted so I am assuming this is based on an earlier comment? Can you explain your point some more, it may lead to yet another line of thought.
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President Elect Shang; Tal-Re Republic of Free Worlds
Welcome to Super Vegeta’s Big Bang Attack… Welcome to OBLIVION!
“Don Panoz made an awesome car and… an incinerator” Bill Auberlen
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February 5th, 2004, 06:20 AM
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Re: StarFire Mod v-Beta 2
I now think that DemoMonkey was hoping for some sort of combined 1/4x to shields and engine damaging weapon, given the nature of your (second to Last) post. I am not sure though, but better safe than sorry. 
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February 5th, 2004, 01:25 PM
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Re: StarFire Mod v-Beta 2
Quote:
Originally posted by President Elect Shang:
I have given it very careful thought and the interdiction effect of the I and Ic will not work. The [obvious] problem that I see with Fyron’s suggestion is that even after all engines are destroyed the interdiction effect would continue until the Last shield generating component was destroyed. If that is the case then it is no longer the interdiction effect that you know of from the books and we 3rdE’rs know of from cannon.
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Well, by cannon, the sheilds AND the DF have to be down for the nukes to multiply thier damage. So as a mechanic, it would work as long as Engines and Sheilds are the only things with this attribute.
Dan K
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February 6th, 2004, 02:59 AM
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Re: StarFire Mod v-Beta 2
Darn what a shame, I had actually belt up anticipation over night thinking that you were about to introduce the problem from a new angle. What a shame, well short of any other ideas I remain with the position that the Interdiction Effect can not be replicated.
But then wait Dan K appears on the horizon, are you sure about drives AND shields? I have to call you on this one, what page and book?
__________________
President Elect Shang; Tal-Re Republic of Free Worlds
Welcome to Super Vegeta’s Big Bang Attack… Welcome to OBLIVION!
“Don Panoz made an awesome car and… an incinerator” Bill Auberlen
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