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February 15th, 2004, 09:32 PM
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Corporal
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Join Date: Aug 2002
Location: belgium
Posts: 93
Thanks: 0
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Re: se4 modder - found bug.
Quote:
Originally posted by DavidG:
quote: Originally posted by se5a:
soo what about the bug i posted?
can you fix it easly?
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Yup. I'll upload it shortly. Anymore little bugs? ie has anyone an example of where the program still hates Tabs? (in ver 1.75 that is) Well, the image mod contains more than 1000 component images, but the modder only goes up to 900. Unless I'm missing something here?
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February 15th, 2004, 11:46 PM
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Lieutenant Colonel
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Join Date: Jan 2002
Location: Dundas, Ontario, Canada
Posts: 1,498
Thanks: 0
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Re: se4 modder - found bug.
Quote:
Originally posted by ace joh:
quote: Originally posted by DavidG:
quote: Originally posted by se5a:
soo what about the bug i posted?
can you fix it easly?
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Yup. I'll upload it shortly. Anymore little bugs? ie has anyone an example of where the program still hates Tabs? (in ver 1.75 that is) Well, the image mod contains more than 1000 component images, but the modder only goes up to 900. Unless I'm missing something here? Double clicking the component image will reset the max value for the slider bar.
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February 16th, 2004, 10:24 PM
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Corporal
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Join Date: Mar 2003
Location: New Westminster, Canada
Posts: 130
Thanks: 0
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Re: se4 modder - found bug.
Here's something that, mostly likely, no one else has run accross due to the age of the K-Modder.
The K-Modder's Ability Val, doesn't capitalize properly on it's second ability. DavidG's Mod program requires that the abilities are case sensitive.
You could probably fix that quite easily couldn't you? A few uppercase methods, and away you go.
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March 10th, 2004, 07:27 AM
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First Lieutenant
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Join Date: Aug 2003
Location: New Zealand
Posts: 776
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Re: se4 modder - found bug.
are you going to update the modder to include some of the latest patch goodies?
__________________
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March 11th, 2004, 02:25 AM
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Lieutenant Colonel
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Join Date: Jan 2002
Location: Dundas, Ontario, Canada
Posts: 1,498
Thanks: 0
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Re: se4 modder - found bug.
Quote:
Originally posted by se5a:
are you going to update the modder to include some of the latest patch goodies?
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Yea I plan to. I have started working on this. Just have to find time/motivation to finish it.
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March 20th, 2004, 10:45 PM
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First Lieutenant
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Join Date: Aug 2003
Location: New Zealand
Posts: 776
Thanks: 0
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Re: se4 modder - found bug.
*hands DavidG some motivation*
__________________
[img]/threads/images/Graemlins/Flag_NewZeland.gif[/img]
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June 11th, 2004, 04:53 PM
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Second Lieutenant
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Join Date: Jun 2002
Posts: 463
Thanks: 0
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Re: se4 modder - found bug.
In Version 1.76 - I'm still getting the numeral '17' in the 1st listing under Sensors.
__________________
 'There are old space jockies and bold space jockies but there ain't no old, bold space jockies'
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