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March 3rd, 2004, 05:16 PM
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Second Lieutenant
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Join Date: Jul 2003
Location: Texas
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Re: OT: Programming Contest
Quote:
Originally posted by Saber Cherry:
I've never done a neural net (in software). From what I hear, the ones that are large enough to be nontrivial are hard to test...=)
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NNets are very generic. Once you have one, it is easy to make many and just change the inputs and retrain it to the new solution. The problem with them is they are not and will never be 100% correct. A test may give different answers when asked at different times. It may be 95% correct most of the time (Like me ) It may be a simple answer to some of the SEIV AI problems though. Plus, I want to do one.
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March 5th, 2004, 07:09 AM
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Second Lieutenant
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Join Date: Mar 2001
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Re: OT: Programming Contest
so nobody knows the latest VB?
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March 6th, 2004, 02:20 AM
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Major General
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Join Date: May 2002
Location: Linghem, Östergötland, Sweden
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Re: OT: Programming Contest
Programs in Delphi, not VB. Sorry.
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March 6th, 2004, 02:08 AM
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Second Lieutenant
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Join Date: Nov 2003
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Re: OT: Programming Contest
I also mostly progam in Delphi (Pascal), or Perl. VB is one thing that I've never gotten around to using.
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The great tragedy of science...the slaying of a beautiful hypothesis by an ugly fact. (T. H. Huxley)
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March 6th, 2004, 02:44 AM
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Lieutenant Colonel
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Join Date: Jan 2002
Location: Dundas, Ontario, Canada
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Re: OT: Programming Contest
Quote:
Originally posted by chewy027:
so nobody knows the latest VB?
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Well yea but your original question also combined this with "do you have any free time" and are interested in working on some mysterious unkown project 
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March 6th, 2004, 05:00 AM
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Second Lieutenant
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Join Date: Mar 2001
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Re: OT: Programming Contest
If you would like to know about the project and may have an interest then PM me. I would rather explain more there, though it is nothing that you probably can't guess.
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March 6th, 2004, 09:38 AM
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Lieutenant Colonel
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Join Date: Mar 2001
Location: Emeryville, CA
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Re: OT: Programming Contest
Hmmm... maybe, but I'm too busy with my programming homework right now... render a 3d graphics model, with command line option to choose one of three shading methods based on Phong illumination model. No graphics libraries allowed. 
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