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  #1  
Old March 24th, 2004, 05:40 PM
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Default Re: "Physical Strength" racial trait

If it lowers both attack and defense of troops, I believe you'll need four times as many troops to achive same results as with 100% Phys Str. So the question will be: if it reduces both att and def or not?
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Old March 24th, 2004, 06:06 PM
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Default Re: "Physical Strength" racial trait

You definetly don't "lose all ground combats". It's simply a matter of needing more troops to have the same effect. Whether it's two times or four times I don't know. Against most planets, I hardly notice a difference. It's only when trying to capture a planet with a lot of population like a homeworld, or one where the defender has built some defensive troops. Against the normal colony with a couple hundred million population the piddling few defensive militia generated still are unable to stop even a small transport full of early tech small troops. You might lose one or two where you wouldn't have lost any.

[ March 24, 2004, 16:07: Message edited by: geoschmo ]
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Old March 24th, 2004, 07:49 PM
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Default Re: "Physical Strength" racial trait

I don't quite know how the percent affects ground combat, but whatever the effect is, it doesn't outweigh the ammount of points you get for bringing down to 50%
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Old March 24th, 2004, 09:27 PM
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Default Re: "Physical Strength" racial trait

... unless you're playing PvK Balance mod ...
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Old March 24th, 2004, 10:14 PM

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Default Re: "Physical Strength" racial trait

Quote:
Originally posted by PvK:
... unless you're playing PvK Balance mod ...
Even then, it's free points, just not as many!
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Old March 24th, 2004, 11:01 PM
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Default Re: "Physical Strength" racial trait

They be free points. Nuff said.
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Old March 24th, 2004, 11:17 PM
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Default Re: "Physical Strength" racial trait

I take PS down -50%. Also I have only lost one ground combat ever since then. The design is also important with troops. Shields give troops an edge in combat. Not to mention the extra points are nice!
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