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  #1  
Old March 13th, 2001, 05:33 PM

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Default Re: I find it distressing....

quote:
Originally posted by DirectorTsaarx:
BTW - only two shield generators on a dreadnought? I usually try to have three, maybe four on large (BB, DN) beam ships. And I'll generally put two on each cruiser. On basehips, I'll put four or five shield generators. But I also tend to build small fleets, so I can't afford to lose many ships.


Yes, I tend to look at combat in a very aggressive manner....it also is the same way a small person (should) looks at a fight (yes, I am a small person)...short and fast. I want to hit you hard the first time, and then finish you off while you're on the ground. With that in mind, My ships have the most, largest weapons I can get on them; as much movement as I can get without jeopardizing firepower; and just enough shields/armor to survive your initial burst. If the fight Lasts too long, then I'll tend to be in trouble. This makes me wonder if it isn't the AI that screwed me in the first fight.....



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  #2  
Old March 13th, 2001, 06:13 PM
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Default Re: I find it distressing....

Spyder,

Don't forget with the latest patch a target doesn't have to be destroyed before teh AI changes targets. That could be having an impact too.

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  #3  
Old March 13th, 2001, 06:41 PM

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Default Re: I find it distressing....

I set those numbers (I think) up to 100%...but, how to use those settings are much less than clear to me...I posted a question about them below.


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Old March 15th, 2001, 02:17 AM

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Default Re: I find it distressing....

2 shield generators on a dreadnought?! I have been in several huge fleet engagements and I know from my own experience that dreadnoughts with 2 shield generators would never survive. Especially against a human opponent.

When I build a dreadnought - it has at least 1500 points in phased shields, usually more...


[This message has been edited by AJC (edited 15 March 2001).]
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Old March 15th, 2001, 02:48 AM
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Default Re: I find it distressing....

quote:
Originally posted by AJC:
2 shield generators on a dreadnought?! I have been in several huge fleet engagements and I know from my own experience that dreadnoughts with 2 shield generators would never survive. Especially against a human opponent.

When I build a dreadnought - it has at least 1500 points in phased shields, usually more...


[This message has been edited by AJC (edited 15 March 2001).]




I hear that.. my CRs and BCs usually have 3 phased shield generators, that makes for about 1000 points at max levels. A DN should have about 5 generators to protect such a costly asset.
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Old March 15th, 2001, 02:51 AM
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Default Re: I find it distressing....

This reminds me of when I first got SEIII. The first time I researched Point defense cannons I thought "Look at that range, look at that damage. I am going to kick some serious butt now"

Built me a fleet of a dozen or so destroyers loaded with PDC... and nothing else.

The first enemy fleet I ran across had a couple of destroyers with a handful of frigates with measly old Meson BLasters and Anti-proton beams. "Humph, I thought, I don't even need to bother fighting this one in Tactical mode"

Boy was I confused watching all those little blips flying around, and all my little blips kept going out...

That's when I went back and actually read the weapons description. "Only targets seekers" What's a seeker? Boy was I confused.


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Old March 15th, 2001, 04:19 AM
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Default Re: I find it distressing....

Spyder: Use more shields! Heck I put two shields on one fighter as it is!
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