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April 22nd, 2004, 02:38 AM
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National Security Advisor
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Join Date: Jan 2001
Location: Ohio
Posts: 8,450
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Thanked 4 Times in 1 Post
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Re: The non-warship challenge
It takes a whole lot of escorts to clear a minefield.  On the bright side the AI doesn't really use them all that much. Just on warp points. It's not like you'd have to waste all those ships over every single planet like you would against a human.
The no PD thing would be dealable too I guess. More so if you played tactical and did the missle dance. But even strategic if you make sure you overwhelm the enemy in sheer numbers.
__________________
I used to be somebody but now I am somebody else
Who I'll be tomorrow is anybody's guess
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April 22nd, 2004, 05:15 AM
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Lieutenant General
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Join Date: Nov 2002
Posts: 2,903
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Re: The non-warship challenge
That's going to be really difficult! I find it very hard as it is, just to play against 19 A.I.'s on high difficulty with high bonus on team mode! 
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April 22nd, 2004, 04:32 PM
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General
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Join Date: Mar 2001
Location: UK
Posts: 4,245
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Re: The non-warship challenge
Quote:
/me waits for vegan and ironman rules for SE4.
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Well... You could play something like zen conduct in se4. You'd have to mod the game so that all planets, asteroids, warp points and enemy ships/units were cloaked, and that you had no sensors to see them...
Quote:
ya know in ZAngband you can hallucinate Klingons, Borg, and Ravenous Bugblatter Beasts of Traal
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Nethack too. Daleks, stormtroopers and all kind of crazy stuff. In slashem you can also find and use lightsabers 
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