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Old April 26th, 2004, 11:13 PM

Loser Loser is offline
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Default Re: Warppoint = travel neutral zone?

Quote:
Originally posted by Alneyan:
Actually Slick, I saw one occurence where ships in the same sector did NOT fight. One of my ships was stalked by one of Loser's, and while they were in the same sector during several days, no combat occured. (I think they stayed for more than a day at each sector, as his ship was a bit faster than mine, but I cannot be sure about this) It was with the 1.84 patch, and it did surprise us since we had expected a battle. Or am I missing something obvious here?
I am certian that your ship was a little faster. I was only able to intercept it becuase I was heading-it-off as it ran for a warppoint back to your space.

I no longer have record of this game, so I could not provide saves, but maybe Alneyan can.
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Old April 27th, 2004, 11:26 AM
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Alneyan Alneyan is offline
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Default Re: Warppoint = travel neutral zone?

I don't have the save either, so I cannot tell how fast our ships were. But according to Roanon, there *should* have been a combat, since your ship was on the same sector as mine and I did *not* depart the sector at once. (For example, I reached this sector on day 3, and you reached on day 4, before the turn 6 in which I could move.)

Hmm, I guess I don't quite understand how movement and battle are handles in a simultaneous game.
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