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  #1  
Old June 21st, 2004, 09:04 AM

Paul1980au Paul1980au is offline
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Default Re: Facility population use??

It just wasnt removed in Version 1.91 thats all - another small residual bug.
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  #2  
Old June 21st, 2004, 11:57 AM
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Captain Kwok Captain Kwok is offline
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Default Re: Facility population use??

Quote:
Originally posted by Paul1980au:
It just wasnt removed in Version 1.91 thats all - another small residual bug.
I wouldn't call it a bug, just an unimplemented feature - big difference.
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Old June 21st, 2004, 06:31 PM

Phoenix-D Phoenix-D is offline
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Default Re: Facility population use??

There are a lot of little things in both SE4 and SF that never got implimented, but were left in. ITs for the best because sneaky modders can ussually use these for other purposes..
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  #4  
Old June 21st, 2004, 10:29 PM
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dogscoff dogscoff is offline
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Default Re: Facility population use??

Shame this one never got implemented though. Population would have become so much more important.
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  #5  
Old June 21st, 2004, 10:35 PM

JLS JLS is offline
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Default Re: Facility population use??

Quote:
Originally posted by dogscoff:
Shame this one never got implemented though. Population would have become so much more important.
Agreed, if modded

Possably se4 then may have become more diffacult for new players and this may be the reason?

[ June 21, 2004, 21:39: Message edited by: JLS ]
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  #6  
Old June 21st, 2004, 10:44 PM
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gregebowman gregebowman is offline
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Default Re: Facility population use??

I'm just now realizing that I need to transfer populations to my colony planets, or it will take forever for anything to be built. Never really used transports before now, but I use them all the time now.
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Old June 21st, 2004, 10:54 PM
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Default Re: Facility population use??

Quote:
Originally posted by dogscoff:
Shame this one never got implemented though. Population would have become so much more important.
Nah. You can accomplish the same thing, even better (since it'd be a smooth progression) with some good population modifiers.
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