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July 31st, 2004, 07:46 PM
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First Lieutenant
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Join Date: Apr 2002
Location: California
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Re: Modding questions LOOK HERE
It's hard coded --- you can't mod a fighter so it can warp.
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July 31st, 2004, 07:49 PM
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Major General
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Join Date: Jan 2004
Location: Germany / Bielefeld
Posts: 2,035
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Re: Modding questions LOOK HERE
really ? i thought fighters could warp  well my bad
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July 31st, 2004, 07:52 PM
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Sergeant
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Join Date: Jun 2004
Posts: 347
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Re: Modding questions LOOK HERE
is there a file to mod that will make ships go into fighter bays but still go to warp
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July 31st, 2004, 07:55 PM
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Brigadier General
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Join Date: Dec 2001
Posts: 1,859
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Re: Modding questions LOOK HERE
Quote:
Originally posted by Colonel:
is there a file to mod that will make ships go into fighter bays but still go to warp
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Unfortunately, no. Drones can sort of do what I think you're trying to do, but the side effects of using drones are that drones cannot be retrieved after they've been launched, and that once they run out of supplies, they will self-destruct.
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July 31st, 2004, 08:00 PM
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Sergeant
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Join Date: Jun 2004
Posts: 347
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Re: Modding questions LOOK HERE
too bad i really like this idea
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July 31st, 2004, 09:09 PM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
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Re: Modding questions LOOK HERE
Hopefully SEV will allow us to customize all of the various rules for vehicle classes, such as "can be cargo," "can warp," etc.
[ July 31, 2004, 20:10: Message edited by: Imperator Fyron ]
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August 2nd, 2004, 04:56 AM
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Corporal
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Join Date: Jun 2004
Location: texas
Posts: 159
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Re: Modding questions LOOK HERE
you cannot retreive a drone but if you can put a solar collevtor on a drone it will never run out of supplies except in a nebula
effectively creating cheap un capturable swarmships oh and they dont affect you rank so in the manner of game stats they are undectable
drones w/solar collectors
1 dont die
2 no maintenance
3 can warp
4 does not affect stats
5 abilities stack like fighters and satelites
con
1 nebula systems can kill them
2 in simul games cannot place one or 2 in a stack
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