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November 30th, 2000, 11:44 PM
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Sergeant
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Join Date: Aug 2000
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Re: No strange Warp points et al
quote: Originally posted by JDL:
There is, AFAIK no way to send 2 fleets simultaniously into an enemy held hex at the same time. Combining them would make it so you would have to micro manage the fleets on the firs turn and that is cumbersome at best (the group # icons are microscopic that you have to click on). Has anyone found a way around this?
Have you tried holding shift and selecting both fleets? Move them one sector away from the target, then select them. If you select both and the movement takes more than one turn, they will move separately after the current turn. I know this works for ships, and I'm pretty sure I've used it for fleets as well.
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December 1st, 2000, 05:18 AM
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Second Lieutenant
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Join Date: Oct 2000
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Re: No strange Warp points et al
quote: Originally posted by Noble713:
Have you tried holding shift and selecting both fleets? Move them one sector away from the target, then select them. If you select both and the movement takes more than one turn, they will move separately after the current turn. I know this works for ships, and I'm pretty sure I've used it for fleets as well.
Well, both fleets will move, but both fleets won't arrive at the same time so only one of them will enter combat.
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December 1st, 2000, 10:11 AM
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Second Lieutenant
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Re: No strange Warp points et al
quote: Originally posted by Jubala:
Well, both fleets will move, but both fleets won't arrive at the same time so only one of them will enter combat.
Or run into any minefields. And if the first fleet to arrive doesn't include the minesweepers that could get ugly. As a matter of fact it could get ugly even it does include minesweepers.
[This message has been edited by Jubala (edited 01 December 2000).]
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You don't go through the hardships of an ocean voyage to make friends...
You can make friends at home!
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December 1st, 2000, 11:58 AM
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Sergeant
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Join Date: Oct 2000
Location: Winnetka, CA, USA
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Re: No strange Warp points et al
Are you sure they don't get there at the same time? I haven't tried attacking that way but for the first turn if you select them while holding down the shift key they sure look like they are moving together. If you have them move further than their movement range for one turn the next turn they will not move together though so once again its a micromanagement issue.
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December 1st, 2000, 01:14 PM
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Second Lieutenant
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Join Date: Oct 2000
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Re: No strange Warp points et al
I haven't actually tried it with fleets, but if I do it with two ships the first one moves alone and then the second one moves on the same path to the same location. I did it once with several ships and it took som time for them to move so now I have turned off movement animation and set movement speed to high and always put two ships or more in fleets if they are going the same way.
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You don't go through the hardships of an ocean voyage to make friends...
You can make friends at home!
-Eric The Viking-
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