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  #1  
Old August 16th, 2002, 12:59 AM
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Default Re: Space Empires IV: AI Races/Ship Sets

Hi all! I made a new AI for the original Fazrah race. The AI uses the weapons like the original Malfador release, (Torpedos, and Graviton Hellbores) but i added to use Shield Depleters as new weapon. All files new except the anger.txt, and politics.txt, so they are still like wars, but they a bit tougher now

1029451990.zip
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  #2  
Old August 18th, 2002, 01:22 AM
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Default Re: Space Empires IV: AI Races/Ship Sets

Star Trek Neutrals. The file includes a Read-me that outlines them.

Star Trek Neutral Races V1.0
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  #3  
Old August 19th, 2002, 10:27 PM
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Default Re: Space Empires IV: AI Races/Ship Sets

I made some changes to Minbari ship set. I think it is a little bit better than original set:

1029788766.zip
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Old August 25th, 2002, 12:35 AM
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Default Re: Space Empires IV: AI Races/Ship Sets

Here are some AI I made for the B5 MOD. They are compatible with both 1.49 and Gold Versions of the B5 MOD. They will NOT work outside of the B5 MOD. They are very much a work in progress and are not final nor are they "official" or "canon".

Have fun!

1030228380.zip
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Old August 25th, 2002, 04:44 PM

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Default Re: Space Empires IV: AI Races/Ship Sets

NULL

[ February 28, 2003, 06:16: Message edited by: Iggiboo ]
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Old August 29th, 2002, 07:57 PM
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Default Re: Space Empires IV: AI Races/Ship Sets

Few more cosmetics to Minbari shipset: new Tinashi picture for carrierheavy, new Sharlin picture for baseship, new spacestation, plus a long list of Minbari design names (minbari.txt). I also took a liberty to make models for troops. They are loosely based on AOG miniatures :

1030643746.zip

Solops: Hadrian shipsets contain pre-Gold AI. To fix it, either copy AI files from some stock AI or edit them according to recipe you can find in main SE forum.

[ August 29, 2002, 19:06: Message edited by: oleg ]
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Old August 30th, 2002, 12:40 AM
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Default Re: Space Empires IV: AI Races/Ship Sets

Old post

[ December 24, 2002, 15:47: Message edited by: TerranC ]
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