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  #1  
Old September 13th, 2002, 01:39 AM
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Default Re: Space Empires IV: AI Races/Ship Sets

Fixed the errors Val reported with the ShagToth plus several I found. Added the Hyach AI_designcreation and Hyach AI_rsearch files.

1031873798.zip
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  #2  
Old September 24th, 2002, 12:06 PM
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Default Re: Space Empires IV: AI Races/Ship Sets

Latest Version of my AI for the B5 MOD. This should give the "big" ships. Also updated the weapons for Narn Troops/armor plus some "tidying up" of all the AI.

1032861778.zip

Unless this Version has major errors, I'll start working on the neutrals next.
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  #3  
Old September 24th, 2002, 03:11 PM
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Default Re: Space Empires IV: AI Races/Ship Sets

I forgot to do the Brakiri.

1032873025.zip
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Old September 24th, 2002, 05:28 PM
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Default Re: Space Empires IV: AI Races/Ship Sets

Fixed the Shadows research and added a Vree General.txt file

1032881236.zip

I hope Richard doesn't get po'd. Sorry about the number of fixes/uploads (home sick *cough* *snivel*)

[ September 24, 2002, 16:29: Message edited by: pathfinder ]
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  #5  
Old October 4th, 2002, 12:13 AM
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Default Re: Space Empires IV: AI Races/Ship Sets

Soul Hunters or Shag'Toth race style (B5 MOD for v 1.49)

1033683165.zip

No .emp files included.

[ October 03, 2002, 23:14: Message edited by: pathfinder ]
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Old October 5th, 2002, 07:55 PM
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Default Re: Space Empires IV: AI Races/Ship Sets

Converting pre-Gold AIs to Gold {link}

Updated instructions for making SE IV v1.49 or earlier AI files compatible with SE IV Gold.

These instructions only stop the numerous error Messages; they don't teach the AI to research drones.
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Old October 7th, 2002, 01:30 AM
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Default Re: Space Empires IV: AI Races/Ship Sets

New Fazrah AI file. Please test, it might be a new AI for the TDM-modpack, but i need your opinions.

Fazrah v101.zip
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