.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

BCT Commander- Save $6.00
World Supremacy- Save $10.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V > SEIV > SEIV Scenarios and Mods

Reply
 
Thread Tools Display Modes
  #1  
Old October 23rd, 2002, 08:06 PM
Atrocities's Avatar

Atrocities Atrocities is offline
Shrapnel Fanatic
 
Join Date: Dec 2000
Location: USA
Posts: 15,630
Thanks: 0
Thanked 30 Times in 18 Posts
Atrocities is on a distinguished road
Default Re: Space Empires IV: AI Races/Ship Sets

Latests Versions:
IMPORTANT Nov 5th
In the most recent files I did not include the 5k Emp files. Please download the INFO UPDATE zip for these files along with new Credit Text files for all races. Click HERE to download.

(Oct 23, 2002)

8472 v1.77 New Oct 30th
Andorian v1.3 New Oct 30th
Breen v1.76 New Oct 30th
Borg v1.79 New Nov 5th
Cardassian v1.73
Dominion v1.73 New Oct 30th
Deep Space Nine v1.0
Federation TOS v1.72
Federation TMP v1.73
Federation STNG v1.73
Ferengi v1.76 New Oct 30th
Gorn v1.3 New Oct 30th
Hirogen v1.1
The Kazon v1.1
The Klingons v1.76
The Romulans v1.74
Son'a v1.72
Tholian by Oleg v 1.0
-=UCP=- V1.0
The Vulcans v1.4 New Oct 30th

[ November 05, 2002, 20:30: Message edited by: Atrocities ]
__________________
Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
Reply With Quote
  #2  
Old October 25th, 2002, 06:13 PM
pathfinder's Avatar

pathfinder pathfinder is offline
Major General
 
Join Date: Sep 2000
Location: Midlothian, Va, USA
Posts: 2,142
Thanks: 0
Thanked 1 Time in 1 Post
pathfinder is on a distinguished road
Default Re: Space Empires IV: AI Races/Ship Sets

Latest B5 (non-gold) AI. Added technomage (draft) and tweaked all AI_research files.

1035562311.zip

Fixed errors in Technomage and Shagtoth AI_Research files

1035737202.zip

[ October 27, 2002, 16:47: Message edited by: pathfinder ]
__________________
L++, Gd?, $++, Fr-, C---, S*, T?, Sf+++, Tcp, A+, Bb++@, M++, MpB5, MpT, MpD, MpSa, MpM, RV, Pwt, Fqt, Nd-, Rpt, G+, Au, Mmt,S++, Ss+,
Reply With Quote
  #3  
Old October 27th, 2002, 09:50 PM
QuarianRex's Avatar

QuarianRex QuarianRex is offline
Sergeant
 
Join Date: Feb 2002
Location: Canada
Posts: 346
Thanks: 0
Thanked 0 Times in 0 Posts
QuarianRex is on a distinguished road
Default Re: Space Empires IV: AI Races/Ship Sets

This is a Borg Mod I've been working on. Racial abilities, components, vehicle sizes, etc.

1035747855.zip

I also mistakenly included the data for space monsters as well. Oops.

See the ReadMe for more blah-blah.
__________________
I do not know with what weapons World War III will be fought, but I know that World War IV will be fought with sticks and stones.
-Albert Einstein
Reply With Quote
  #4  
Old October 31st, 2002, 03:50 AM

God Emperor God Emperor is offline
Second Lieutenant
 
Join Date: Dec 2000
Location: Australia
Posts: 464
Thanks: 0
Thanked 0 Times in 0 Posts
God Emperor is on a distinguished road
Default Re: Space Empires IV: AI Races/Ship Sets

Updated Jraenar, Klingons, Praetorian, Romulans, Shadows, UraTal and Borg Variant 1.78b.

EMP files
1036028688.zip

Borg files
1036028766.zip

Other (Modpack) races
1036028873.zip

In this update I have again focussed on the DesignCreation and Research files of my AI. I believe this Version to be v1.78 compatible (have played a couple of games without any problems - longest length 90 turns, in progress).

In my play tests with 19 Modpack races, I usually find 3 of my AI in the top 6, so they are pretty good at expanding and snotting other AI. All feedback is welcome!

DesignCreation.txt:
I have changed the weapon selection slightly. AI will now use engine overloading weapons as a secondary selection.
Colonisers now have Combat Sensors.

Research.txt:
The Research tree has been extensively modified in the later stage of the game to prioritise those tech's that an AI really needs to be robust (eg: large spaceyards and stellar manipulation have been advanced whilst some less useful tech's have been pushed back).

Components.txt
The Family Group number of Borg Null Space Projectors has been given a new designation - different from that of regular Null Space Projectors.

Regards

God Emperor
Reply With Quote
  #5  
Old October 31st, 2002, 11:36 PM

Rexxx Rexxx is offline
Corporal
 
Join Date: Jun 2002
Location: Hannover, Germany
Posts: 140
Thanks: 0
Thanked 0 Times in 0 Posts
Rexxx is on a distinguished road
Default Re: Space Empires IV: AI Races/Ship Sets

To all EEE ships!
Return to your bases immediately. We have attained critical information about strategic combat tactics.
Until further notice shore leave is cancelled.

sgd. Leyan
(First Secretary)
Institute of Strategic Studies

EDIT:
To all crews!
Sorry to inform that there will be further delays. We have to run different test series with stellar manipulation techs.

sgd. Lajet
(First Secretary)
Ministry of Technology

EDIT 2:
To all crews!
Thanks for your patience. We encountered several unexpected problems responsible for the recent delays. But we have finally succeeded, as you may take from the attached data files:
1041164415.zip

Please report any flaws you may find, possible improvements to your superiors or directly to the Council of Elders.

sgd.
Lihun
(General Secretary)
EEE Consortium

EDIT 3:
We now are part of a greater whole. If you want to visit us check out the TDM-Modpack v3.30.

[ February 06, 2003, 09:05: Message edited by: Rexxx ]
__________________
homo homini lupus est
Reply With Quote
  #6  
Old November 1st, 2002, 02:37 AM

God Emperor God Emperor is offline
Second Lieutenant
 
Join Date: Dec 2000
Location: Australia
Posts: 464
Thanks: 0
Thanked 0 Times in 0 Posts
God Emperor is on a distinguished road
Default Re: Space Empires IV: AI Races/Ship Sets

Groan....
Yes, a bug has been found (thanks to Capnq!).

Attached are revised AI_DesignCreation files...

1036111035.zip
Reply With Quote
  #7  
Old November 2nd, 2002, 02:58 AM
mlmbd's Avatar

mlmbd mlmbd is offline
Major
 
Join Date: Oct 2002
Location: Irving, TX
Posts: 1,237
Thanks: 0
Thanked 0 Times in 0 Posts
mlmbd is on a distinguished road
Default Re: Space Empires IV: AI Races/Ship Sets

Here are some Avatars;
1036155032.gif
1036155152.GIF
1036155239.GIF
1036155328.gif

I will u/l other stuff here, once a week. Do hope you enjoy, or are atleast amused by them!

That top GIF is junk. SORRY, should have checked it out. Here is the replacement for it:
1036183489.gif

mlmbd

[ November 01, 2002, 20:48: Message edited by: mlmbd ]
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 01:27 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.