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  #1  
Old June 18th, 2003, 03:32 PM
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Default Re: Custom Mission?

I was thinking along the line that you're a deep cover intelligence special agent. Your orders are to infiltrate, analyse, and finally de-stablize the sector. That way when your people finally invade it would be quicker and easier.

But that's just me. I can't wait for a demo.
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Old June 18th, 2003, 05:16 PM
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Default Re: Custom Mission?

There was an old Megatraveller campaign called "The Flaming Eye", in which you passed yourself off as a free trader to learn more about - and eventually destroy - a powerful band of pirates.
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Old June 18th, 2003, 10:55 PM
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Default Re: Custom Mission?

Always those high and noble motivations, helping out one's people and saving the galaxy...

How about trying to become the most feared pirate in all of the systems, ruthlessly eliminating competitors while keeping the local powers in a perpetual state of war (so they're busy with fighting themselves and can't spare the men and ships to chase you)?

-Dante
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Old June 19th, 2003, 01:45 AM
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Default Re: Custom Mission?

Going along with the idea that you're here to help your people take over the place...

I wonder if you can hire or capture other ships and outfit them to help you? Then you can take your fleet into battle with yourself in the commadn ship and have fleet actions.

And if you can have fleet actions... can you take over planets? You know, "Surrender to us or we reduce you to smoking ruins!" That would be kinda neat. Take over a system and make it your base of operations to expand and control.

But if you can do that... where would Starfury stop and SEV begin...
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Old June 30th, 2003, 08:53 PM

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Default Re: Custom Mission?

I would like a series of linked adventures of being a pirate/smuggler with different degrees of severity. Good pirate..ahh the swashbuckling or the bad pirate..yo HO! hehe
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