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May 26th, 2004, 10:49 PM
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Corporal
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Join Date: Mar 2004
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Re: Announcing: Freespace mod, a branch of the People\'s Mod
Quote:
Originally posted by Simeron:
quote: Originally posted by Gandalf_greypilgrim:
quote: Originally posted by Phoenix-D:
What do you mean by too large?
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The physical size of the ships is too large. It just wouldn't like right, as deadzone said too, the movement system just doesn't look right. So, it's decided then, look for a new post regarding the freespace mod, right now I have to wait for my new hard drive to come in, stupid disk fried If you hurry you can get a WD 120G 8m 7200 RPM HDD from Circuit City for $120.00 with $80.00 in mail in rebates.
$40.00 for that is not bad at all..*8P Wish I lived in the states 
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May 27th, 2004, 08:15 PM
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Corporal
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Join Date: May 2003
Location: South Karelia, Finland
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Re: Announcing: Freespace mod, a branch of the People\'s Mod
Deadzone, I can do some of the coding. Atleast the Quadrant Map and some of the star systems plus the usual data files of my models.
I'm still not home so I can't do anything right now. I will be home at june 2.
I will also get some new models from my friend at june and I will add them to the mod A.S.A.P. I will study the summer so my time is limited too.
Btw. 120GB HDD with 120$? That is pretty cheap. You can get one here with 109€ from Verkkokauppa.com
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May 27th, 2004, 08:28 PM
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Corporal
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Re: Announcing: Freespace mod, a branch of the People\'s Mod
I'm buying a 80 gig w.d. for $104 cdn next week, and a lg 52x32x52x16 burner w dvd-rom for $88. As soon as I get those work will begin, I will begin working on a freespace mod as part of the people's mod.
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May 29th, 2004, 01:05 AM
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Second Lieutenant
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Join Date: Apr 2003
Location: England
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Re: Announcing: Freespace mod, a branch of the People\'s Mod
See, my time is limited as well at the moment, so all the help is welcomed (it isnt called "the peoples mod" cos it sounded pretty  )
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May 29th, 2004, 01:06 AM
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Second Lieutenant
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Join Date: Apr 2003
Location: England
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Re: Announcing: Freespace mod, a branch of the People\'s Mod
Gandalf_greypilgrim
If you register to the PXS site I will give you the permissions to d/l the latest dev Version of the mod so you can tinker wit it
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May 29th, 2004, 05:20 PM
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Private
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Join Date: May 2004
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Re: Announcing: Freespace mod, a branch of the People\'s Mod
Well, let me give you a site that will help you out with the computer stuff peeps.
They don't sell themselves but have links to people that will ship ANYWHERE.
Tech Bargins
[ May 29, 2004, 16:21: Message edited by: Simeron ]
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May 31st, 2004, 09:29 PM
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Corporal
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Join Date: Mar 2004
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Re: Announcing: Freespace mod, a branch of the People\'s Mod
Announcing the Space Empires: Starfury: Freespace mod
This mod will be a near entire rewrite of the entire game, set in the Freespace 2 world, featuring:
-New campaigns
-New ships
-New user interface
-New components
Just to name a few. Development will take place at Project X Studios, located at www.projectxstudios.com. Snapshots will be hosted as they are ready, with the first one being uploaded only when the new interface is ready, and some new ships are available. I will be posting frequent updates, as well as screenshots when they are available. Any feature requests can be made either here or at projectxstudios, and a list of all changes to the game will be made as I go. Until enough has been changed that the mod seems fully featured, releases will be Versioned only by the date the archive was created, after that stage Version 1.0 will be released. Feel free to contact me by any available means if you have any questions/comments/suggestions.
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