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  #1  
Old April 21st, 2001, 12:09 AM

Trachmyr Trachmyr is offline
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Default Re: Quantum reactor on a Base???

Actually that would be a nice trade off... supply storage ability could be added directly to the hullsize (i.e., 5000/20000/50000 for the 3 diffrent bases).

Other things I want to see:
1) Ships aren't built with supplies! They have to be fueled in the first turn.

2) Supplies can be moved from ship to ship like cargo can be moved. No more merging fleets and waisting turns (it dosen't take a month to fill up fuel tanks!)
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Old April 23rd, 2001, 12:37 AM

jc173 jc173 is offline
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Default Re: Quantum reactor on a Base???

I've seen the QR on bases and some sats in the AI design creation files for awhile now, maybe v1.27 when I first started to mod them. Personally I took that line out since it doesn't really do them any good, might as well free up the tonnage for something else.
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Old April 23rd, 2001, 09:45 AM

TaeraRepublic TaeraRepublic is offline
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Default Re: Quantum reactor on a Base???

Quantum Reactor on a base, including some supply storage, plus armor/weaps/shields, and you have perfect ressuply post. Group it with your fleet, and it will ressuply them.
Heh heh. Best use I can see for a q. reactor.

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Old April 23rd, 2001, 11:33 AM

Trachmyr Trachmyr is offline
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Default Re: Quantum reactor on a Base???

I think your missing the point.... Bases already have ENDLESS supplies, thus adding a QR is pointless (same thing with supply storage)
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