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  #1  
Old November 16th, 2003, 04:34 PM
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Kristoffer O Kristoffer O is offline
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Default Re: Two interface suggestions:

Ermor does not always have a destructive dominion. Just two of the themes. Default Ermor is much like any other nation, except they reanimate undead.
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Old November 16th, 2003, 07:08 PM

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Default Re: Two interface suggestions:

Quote:
Originally posted by rabelais:
Actually, I didn't mean merely that it was overpowered,
Ermor was actually considered one of the weakest nations in Dom I.

Quote:
but rather that it paradigmatically does such collateral damage to resources available to other players, that it would have to be eliminated immediately to avoid the map becoming... empty.
This just doesn't compute. For this to happen Ermor's Dominion would need to cover the whole map, which would basically mean the other Gods would be dead & the game over.

What really happened in Dom I was that the dominion of Ermor wasted its own provinces, but this did not really affect the rest of the world. If you have 13 nations growing with +3 growth & one nation with no population you can hardly talk about a wasted world.
In fact, while Ermor uses to start with a stronger Dominion than living nations it usually has a hard time gathering coin for temples, so its influence often stalls & dismishes over time.

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But I would think it would break many an MP game. Do most games have a no undead clause?
Rabe [/QB]
I have only seen this in games in which Ermor was set as a bad AI to mess the players.
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Old November 16th, 2003, 08:36 PM

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Default Re: Two interface suggestions:

The MP games I've been playing usually have a no-undead clause, because Ermor is just "different".

But that's maybe because we're French !
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