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April 24th, 2001, 04:27 PM
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Captain
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Join Date: May 2000
Location: Tampa, FL USA
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Re: TDM-ModPack 1.71 Posted - Report Bugs Here
Nothing has changed with regard to the Colonial, Darlok, Rage, Earth Alliance, Narn or Toron ship sets. However, the Pyrochette, Klingon and Romulan ship sets are based on their respective authors most recent shipsets which you may or may not have.
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No bastard ever won a war by dying for his country. He won it by making the other poor dumb bastard die for his country.
-General George S. Patton
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April 24th, 2001, 04:45 PM
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Second Lieutenant
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Join Date: Mar 2001
Location: Netherlands
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Re: TDM-ModPack 1.71 Posted - Report Bugs Here
quote: Originally posted by Tampa_Gamer:
TDM-ModPack 1.71
April 24, 2001
SE4 ver 1.45 only
Here is the link over in the download section
damn...you must be psychich....
[This message has been edited by LemmyM (edited 24 April 2001).]
hmmm, it's changed already
[This message has been edited by LemmyM (edited 24 April 2001).]
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[Boo!]
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April 24th, 2001, 04:53 PM
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Captain
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Join Date: May 2000
Location: Tampa, FL USA
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Re: TDM-ModPack 1.71 Posted - Report Bugs Here
Oops - sorry.
[This message has been edited by Tampa_Gamer (edited 24 April 2001).]
__________________
No bastard ever won a war by dying for his country. He won it by making the other poor dumb bastard die for his country.
-General George S. Patton
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April 24th, 2001, 05:34 PM
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Sergeant
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Join Date: Nov 2000
Location: Somewhere on the wine-dark sea...
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Re: TDM-ModPack 1.71 Posted - Report Bugs Here
I have discovered an "undocumented feature" in TDM Modpack V1.71:
The standard SE4 "SystemNames.txt" file has 104 names. I have my own with exactly 255 names. The file in the "TDM Modpack" subdirectory created when I unzipped the modpack has 4210 names.
However, this is not mentioned in the post (here or in the scenario topic from where you can actually download), nor in the "Readme - TDM Mod Pack 1.71.txt" or "Readme - Compatibility.txt" files provided with the modpack.
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April 24th, 2001, 07:13 PM
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Corporal
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Join Date: Apr 2001
Location: Hoboken, N.J.
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Re: TDM-ModPack 1.71 Posted - Report Bugs Here
No bugs yet. Just another satisfied customer. Y'all do great work! I appreciate the time you've put into it, and the support you show in this forum.
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Bringing you yesterday's news -- tomorrow.
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April 24th, 2001, 08:55 PM
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Sergeant
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Join Date: Dec 2000
Location: Mesa, AZ
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Re: TDM-ModPack 1.71 Posted - Report Bugs Here
You guys did a great job but your ai_politics files need some work.
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April 24th, 2001, 10:35 PM
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Captain
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Join Date: May 2000
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Re: TDM-ModPack 1.71 Posted - Report Bugs Here
SunDevil - Any specific comments? I am sure all of the authors would appreciate any constructive criticism you can offer seeing that you have explored those particular files in detail (politics and anger). I for one am curious how my revised Piundon are acting. I modified their politics and anger files to try and be friendly to anyone who has a substantially larger score and really try and attack the weak (which, according to their description and personality type, is how they are supposed to act). Meanwhile, the Colonials are friendly to most people unless you get them PO'd in which case it should be hard to establish friendly relations.
__________________
No bastard ever won a war by dying for his country. He won it by making the other poor dumb bastard die for his country.
-General George S. Patton
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