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April 24th, 2001, 10:35 PM
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Captain
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Re: TDM-ModPack 1.71 Posted - Report Bugs Here
SunDevil - Any specific comments? I am sure all of the authors would appreciate any constructive criticism you can offer seeing that you have explored those particular files in detail (politics and anger). I for one am curious how my revised Piundon are acting. I modified their politics and anger files to try and be friendly to anyone who has a substantially larger score and really try and attack the weak (which, according to their description and personality type, is how they are supposed to act). Meanwhile, the Colonials are friendly to most people unless you get them PO'd in which case it should be hard to establish friendly relations.
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April 24th, 2001, 11:09 PM
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Sergeant
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Re: TDM-ModPack 1.71 Posted - Report Bugs Here
I will write something up tonight explaining exactly what I'm talking about, but here is a common example.
In the Piundon politics file, you have this option set:
Score Percent to Send Remove your colonies from system := 80
Will Send To Friend Remove your colonies from system := True
Will Send To Enemy Remove your colonies from system := True
According to this line if the enemy and/or friend has only eighty percent of your score, you will send a message saying that they should leave a WHOLE star system. Now if you look around in the anger file of other races , it should vary how much they get angry from a alien race telling them to leave a star system. But if it is repeated over the course of a game, you can see that everyone will hate your Piundon race. Not because of any other reason other than it kept on getting Messages saying get out of a certain system. Now this example also applies to ships, planets and not to mention the times it will anger races by constantly asking for a gift or tribute. Because of these minor things, all races will be at war with everyone. Now this might be realistic in some situations, but it doesn't really add up to a variety filled game. I will have a more complete listing tomorrow.
By the way, everyone who has contributed to the mod_pack has done a great job, and I wasn't trying to sound unappreciative of everyone's time and effort. 
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April 25th, 2001, 02:04 AM
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Second Lieutenant
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Re: TDM-ModPack 1.71 Posted - Report Bugs Here
Sundevil,
I would appreciate any comments you may have on the Romulans and Klingons. I havent spent much time on their AI_Politics files, just ensured that they were aggressive. The Romulans in particular may benefit from some subtlety. Would welcome any insights you may have...
Regards,
God Emperor
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April 25th, 2001, 05:23 AM
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Major General
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Re: TDM-ModPack 1.71 Posted - Report Bugs Here
Minor niggle with Atrocities Klingon AI_general.txt file. Misspelled aggressiveness (spelled it with 1 "g")...
fixed my self in mine. just FYI fer the MODPAK gang.
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April 25th, 2001, 05:50 AM
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Second Lieutenant
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Re: TDM-ModPack 1.71 Posted - Report Bugs Here
Oops, thats my typo actually....
Have just posted a fix (v135b4) in the race mod/archive section to fix that, and a couple of other typos...
[This message has been edited by God Emperor (edited 25 April 2001).]
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April 25th, 2001, 06:54 AM
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Shrapnel Fanatic
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Re: TDM-ModPack 1.71 Posted - Report Bugs Here
I was wondering if perhaps the other races that I have made could be added to the mod pack? The Borg Updated, Cardassian, Ferengi, Federation, and the Dominion.
The AI will need to be tweeked, but for the most part, I have finished with all the ship set tweeks. I have even gotten rid of all the star wars stuff from the Klingon set, replaced by Klingon looking things. The new UCP set has "all Klingon" looking ships. And some of them are rather unique looking.
Additionally, I have replaced files in the Romulan set as well. I did not like the hoeky looking Troops of the Romulan set.
In my honest opinion, the Ferengi, Cardassian, and Dominion sets rock. The federation set also has UCP unique ships. The Galaxy X, New Orlenes, and the Cheyanne. (complete with 3d images from complete meshes)
Let me know. Thanks.
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"We've made too many compromises already, too many retreats! They invade our space and we fall back -- they assimilate entire worlds and we fall back! Not again! The line must be drawn here -- this far, no further! And I will make them pay for what they've done!" -- Patric Stewart as Captain Picard
UCP/TCO Ship Yards
[This message has been edited by Atrocities (edited 25 April 2001).]
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Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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April 25th, 2001, 10:49 AM
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Lieutenant General
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Re: TDM-ModPack 1.71 Posted - Report Bugs Here
Well, Atrocities, I wouldn't mind doing Borg AI for the next ModPack. 
I hope to make them killer drones with lots of weapons (a big change comparing to what they are now).
I do have a gripe against the Dominion though - they are WAY too peaceful. Hell, they are even more peaceful then the Earth Alliance (I think that only Phong are more peaceful then your Dominion). You could look into this (maybe you could use politics and anger file from some other, more aggressive race as a quick fix).
[This message has been edited by Daynarr (edited 25 April 2001).]
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