|
|
|
 |

January 5th, 2004, 06:04 PM
|
Corporal
|
|
Join Date: Nov 2003
Location: Atlanta
Posts: 97
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Searchable Spells
Quote:
originally posted by Whismerhill:
the looming hell : p128 instead of p127 (if they are not different copies of the manual)
|
Yeah, got a few of those wrong. In adding the page numbers I honestly couldn't figure out how the manual was organized. Not even alphabetical within Schools.
Quote:
blood slaves(gems) cost 150 & not 127
|
The values for everything else came from the excel spreadsheet on Sunray's site, and I did notice some discrepancies. Maybe it was originally based on Dominions I and they changed the values. At any rate, if you see any more discrepancies let me know. You may want to let Sunray know as well.
Quote:
other than tha, the thing I always wanted about spells is to know which one works underwater (when you're fighting an underwater nation, it's sometime difficult to know)
so if you could add that to your search engine, that would be great
|
I added a field called "special" that I would put all of the info like that, "Armor Piercing", and other non-consistent effects. I didn't fill out the column though, but it is there. To be honest, the chances of me going through the manual and filling it out are quite slim. If it wasn't for Sunray's spreadsheet, the spell page wouldn't be there. If anyone wants to do it, however, I would add it to the database. So if anyone is interested, the easiest way would be to add the effects to the spreadsheet on Sunray's site and I would reimport the data. Or I could add a page that allows you to edit values directly on the site. Let me know which people think would be easier.
Quote:
just a question : if you don't specify anything shouldn't you obtain the list of all spells ?
|
It used to work that way, but I got tired of waiting everytime I loaded the default page with it loading up all the spells (I think it would be murder for those on dialup) so I disabled it.
You can get the same effect by choosing the following:
"Level greater than or equal to 0"
with all other values at the default.
Instant list of all spells in the database! I'll probably put up a link to do it, but that will work as well.
Darryl
|

January 5th, 2004, 06:22 PM
|
 |
General
|
|
Join Date: Aug 2003
Location: Sweden
Posts: 4,463
Thanks: 25
Thanked 92 Times in 43 Posts
|
|
Re: Searchable Spells
Quote:
Originally posted by Darryl:
If Illwinter is here and this violates any copyrights just say the word and I'll take the page down.
|
Violates ?! no way!
We like it when players do all the stuff that we are unable to do ourselves
I'll add a link on our website under community, unless this bothers you 
|

January 5th, 2004, 07:20 PM
|
Corporal
|
|
Join Date: Nov 2003
Location: Atlanta
Posts: 97
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Searchable Spells
Quote:
Originally posted by Kristoffer O:
Violates ?! no way!
|
Good to know. I remember some companies claiming copyright violations that seemed helpful to communities. Glad to know I won't be receiving a summons a month after I bought the game.
Quote:
I'll add a link on our website under community, unless this bothers you
|
What?!?!!? And have Illwinter violate my personal copyright on that spell page? You've got to be kidding! You have no claim whatsoever to that page!! Do it and you'll be hearing from my sage lawyer! I'll have so many Fire Dragons invading your domain you'll have to change your name to Illsummer!
In other words, link away.
Darryl
P.S. You wouldn't happen to know of an excel spreadsheet with unit stats in it would you?
|

January 5th, 2004, 08:11 PM
|
 |
General
|
|
Join Date: Aug 2003
Location: Sweden
Posts: 4,463
Thanks: 25
Thanked 92 Times in 43 Posts
|
|
Re: Searchable Spells
Quote:
Originally posted by Darryl:
P.S. You wouldn't happen to know of an excel spreadsheet with unit stats in it would you?
|
Unfortunately not. Sunrays are the only ones I know of.
BTW, I came across some faulty stats:
Cost for Tiamat is 8 gems not 5.
Fatigue for Astral tempest is 200 not 127.
|

January 5th, 2004, 08:32 PM
|
 |
General
|
|
Join Date: Aug 2003
Location: Sweden
Posts: 4,463
Thanks: 25
Thanked 92 Times in 43 Posts
|
|
Re: Searchable Spells
There seems to be something magic about the number 127.
Many spells have a fatigue or gem cost of 127 and can also be found on page 127.
* Edit: 127 seems to be the highest displayable number *
[ January 05, 2004, 18:35: Message edited by: Kristoffer O ]
|

January 5th, 2004, 09:04 PM
|
Private
|
|
Join Date: Nov 2003
Location: Bellevue, Washington USA
Posts: 24
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Searchable Spells
Great job! This is a very useful tool!
|

January 5th, 2004, 10:35 PM
|
Corporal
|
|
Join Date: Nov 2003
Location: Atlanta
Posts: 97
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Searchable Spells
Quote:
Originally posted by Kristoffer O:
There seems to be something magic about the number 127.
Many spells have a fatigue or gem cost of 127 and can also be found on page 127.
* Edit: 127 seems to be the highest displayable number *
|
Aaaah. Indeed. Well 127 is a magic number (1 less than 128 or 2 to the power of 7), which could be the infamous.....programmer error.
Of course I think someone sent some spies into my web host to instill uprising, so I'll start patrolling and see if I can get them out. Stay tuned...
|
Thread Tools |
|
Display Modes |
Hybrid Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|