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February 5th, 2004, 12:30 AM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
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Re: Help- Recuiting Bug?
Also if your unrest goes over 100% you cannot recruit. If you hover at the 100% level it can be a problem. Going over locks it but coming back down doesnt seem to move the queue again. I sometimes have to clear the queue and reselect, then they get made.
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February 5th, 2004, 12:45 AM
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Lieutenant Colonel
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Join Date: Oct 2003
Location: Gilbert, AZ
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Re: Help- Recuiting Bug?
what? Gandalf??? You need to re-que? Never!... never had that problem........................................... ... that problem.... it doesn't exist....................................
I think your problem is there's a bug that if a province doesn't have enough resources to recruit 1 unit, it will never recruit the unit.
For example, if a calvary costs 30 resources and the availible resources is 15 the calvary unit won't get created in two turns... It will just never be created. THIS is a bug.
Edit: You guys gotta treat people as a non-newb first... then you can state the obvious stuff.
Edit2: Actually Gandalf, I have a habit of making sure I never go over the availible resources, but I don't remember having that problem when I did go over.
[ February 04, 2004, 22:51: Message edited by: Argitoth ]
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February 5th, 2004, 12:48 AM
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National Security Advisor
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Re: Help- Recuiting Bug?
Actually I think that's intentional.
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Phoenix-D
I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
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February 5th, 2004, 12:49 AM
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Lieutenant Colonel
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Join Date: Oct 2003
Location: Gilbert, AZ
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Re: Help- Recuiting Bug?
Quote:
Originally posted by Phoenix-D:
Actually I think that's intentional.
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nooo!!!!!!!!!!!!!!!! that's not fair. Dominions 1 didn't have this problem, why should Dominions 2?
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February 5th, 2004, 12:50 AM
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Private
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Join Date: Feb 2004
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Re: Help- Recuiting Bug?
I didn't know that bug, but this is different. I take care not to drive the resources negative. Some more information- the issue comes up most frequently when I'm recruiting woodsmen- the archer type. I think they're 10 gold and 3 resources, so I can queue up about 6 or 7 usually in the province without going negative. I mostly play abyssians, and the woodsmen are a good missile unit since I can't make any.
The other night I was recruiting in 4 provinces, 2 castled, 2 not. My home province was doing fine, as was an Onyx amazon one. The woodsman province wasn't recruiting, neither was another random province I built a castle on.
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February 5th, 2004, 12:51 AM
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Re: Help- Recuiting Bug?
Quote:
Originally posted by Argitoth:
Edit: You guys gotta treat people as a non-newb first... then you can state the obvious stuff.
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In your case Argitoth, we state the obvious.
If you don't like it, perhaps you should not read the post?
Of course if every post was as informative as one of yours with the same whiny undertone. It'd be hard to not treat you as a troll instead of a newb.
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February 5th, 2004, 12:55 AM
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Re: Help- Recuiting Bug?
Quote:
Originally posted by poisson_bete:
I didn't know that bug, but this is different. I take care not to drive the resources negative. Some more information- the issue comes up most frequently when I'm recruiting woodsmen- the archer type. I think they're 10 gold and 3 resources, so I can queue up about 6 or 7 usually in the province without going negative. I mostly play abyssians, and the woodsmen are a good missile unit since I can't make any.
The other night I was recruiting in 4 provinces, 2 castled, 2 not. My home province was doing fine, as was an Onyx amazon one. The woodsman province wasn't recruiting, neither was another random province I built a castle on.
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It may be that you were recruiting a commander that required resources then units. The game recruits commanders first, then units. So if you for example, make a Commander taking up 20 resources and that province only makes 22 Resources, and you had 5 woodsman recruting as well. It will recruit the commander first, then the woodsman.
Or alternatively it could be an issue with unrest, as Gandalf stated. As for anything else, I have no idea. If you want you can send a copy of your same game file to info@illwinter dot com and they can look at it if you think it is a legitimate bug.
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