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  #1  
Old February 10th, 2004, 10:09 PM

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Default Re: Which pretender design is best...?

You'd have to state what theme you are using and what effects you are going for.
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Old February 10th, 2004, 10:28 PM
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Default Re: Which pretender design is best...?

You should try and break that habit. In ANY question, there is never a "best". There is only pros and cons.

[ February 10, 2004, 20:29: Message edited by: Gandalf Parker ]
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Old February 10th, 2004, 10:29 PM

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Default Re: Which pretender design is best...?

As the options indicate... Spring and Autumn is definitely my intention at the moment. The terrain around tien chi in the scenario won't really support a high resource strat.

If someone else has a different theory, I'd be eager to hear it.

I was focusing on paths in my response, because the scale settings for S+A are pretty automatic...

T1 (required)
L3
M1+ (required)

I prefer growth over productivity, since you can overtax and take climate for more nation points (if needed) without supply hell, but that's just me...

I did give an example of how the points might be spent, but I didn't want to constrain the choices prematurely, since I'm hoping someone has a clever suggestion.


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Old February 10th, 2004, 10:33 PM

rabelais rabelais is offline
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Default Re: Which pretender design is best...?

Quote:
Originally posted by Gandalf Parker:
You should try and break that habit. In ANY question, there is never a "best". There is only pros and cons.
Of course, Gandalf....but I am soliciting opinions, not ex cathedra level Bulls.

I gave a context and asked for a preference, with footnotes, if needed.

Do I seem chronically epistemically simplistic, or was I just using casual idiom?


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[ February 10, 2004, 20:36: Message edited by: rabelais ]
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Old February 10th, 2004, 10:34 PM
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Default Re: Which pretender design is best...?

Quote:
Originally posted by rabelais:
The terrain around tien chi in the scenario won't really support a high resource strat.

I prefer growth over productivity, since you can overtax and take climate for more nation points (if needed) without supply hell, but that's just me...
I would think that if you feel constrained by resources, you'd want all of it that you can get, hence taking Productivity over Growth. Perhaps I'm overlooking something?
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Old February 10th, 2004, 10:43 PM

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Default Re: Which pretender design is best...?

Quote:
Originally posted by Arryn:
quote:
Originally posted by rabelais:
The terrain around tien chi in the scenario won't really support a high resource strat.

I prefer growth over productivity, since you can overtax and take climate for more nation points (if needed) without supply hell, but that's just me...
I would think that if you feel constrained by resources, you'd want all of it that you can get, hence taking Productivity over Growth. Perhaps I'm overlooking something?
Both is definitely preferable, (some of the choices in the poll are nearly pure scales) but given the growth income (and accumulative) advantages, it seems more critical long term.

Again if you have an alternate theory/plan, with particular scale settings, I'm very interested in hearing about it before I submit my pretender.

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Old February 10th, 2004, 10:45 PM

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Default Re: Which pretender design is best...?

Well if you are going to go S&A I'd stay away from Bless Effects as a mentality. S&A is very limited in it's use of it's sacreds and your armies will not be primarily comprised of them, neither can they sustain themselves against SC's by a blessing alone.

T1
L3
M1

And I'd pick Productivity over Growth, because no matter how much you don't want to use the standard troops of TC, you will be forced to, in order to keep your elite units free of attrition. Early game I'd suspect you are going to be relying heavily on Flaming Arrows regardless, so you need to be able to get as many bowman as you can.

LoF is my standard for S&A as I don't like the automatic Astral of the Jade Emperor which forces you to invest considerable points into him in order to become Astral King.

TC in it's current form (With Celestial Masters being migets on the Mind Duel survivability food chain) it will be extremely difficult for you to wage any wars if you are near any astrally powerful nations as you have to null the best aspect of your theme (the CM's). Hopefully one of your starting provinces is lizards.

I don't envy you that game. While I love S&A, it is far from competitive. Better break out the Courtesans and send them to anyone near Pythium, Rlyeh, or Arco soften up diplomacy so you don't have to work uphill, both ways
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