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  #1  
Old February 16th, 2004, 06:29 PM
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Default Re: patch 2.08 is out

As Kristoffer is talking about renaming the .exe, I wonder if he means that we would be able to run 2 or more different .exes from the same directory?
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Old February 16th, 2004, 06:34 PM
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Default Re: patch 2.08 is out

Paralyze (the spell) is supposed to Last 30-40 turns (more or less the entire battle). MindbLast paralyze 2-8 turns or so.

New spell modding tools are available. There is an example mind duel mod available.

I havn't tested the fixed paralyze much, but if it still bothers you research level, path level and fatigue can be altered with the modding tools. Duration cannot be modded.
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Old February 16th, 2004, 06:35 PM
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Default Re: patch 2.08 is out

Quote:
Originally posted by Arralen:
As Kristoffer is talking about renaming the .exe, I wonder if he means that we would be able to run 2 or more different .exes from the same directory?
Yep.
You must copy and rename the exe.

[ February 16, 2004, 16:36: Message edited by: Kristoffer O ]
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Old February 16th, 2004, 06:36 PM
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Default Re: patch 2.08 is out

Quote:
Originally posted by Arralen:
As Kristoffer is talking about renaming the .exe, I wonder if he means that we would be able to run 2 or more different .exes from the same directory?
{snip comment after KO's Last post}

So any other changes to files in the directory tree are backwards-compatible?

[ February 16, 2004, 16:38: Message edited by: Arryn ]
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Old February 16th, 2004, 06:36 PM

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Default Re: patch 2.08 is out

I have no problem with my two installs of dominions, although I admit I haven't tried to uninstall them. Amusingly enough I was somehow running one copy through a shortcut in the other copies directory, so my saved games went into program files but the exe I was actually running was in the games directory. And here I was thinking I was at least half computer-literate and I go and do something like that accidently.
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Old February 16th, 2004, 06:52 PM
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Default Re: patch 2.08 is out

Quote:
Originally posted by Jasper:
What about the broken effects of Paralyze (ie that it Lasted forever)? [/QB]
This is definitely a problem... I've seen a unit paralyzed (2) remain frozen solid for 12 rounds of combat !! It would be great if this was fixed too.
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Old February 16th, 2004, 06:57 PM

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Default Re: patch 2.08 is out

I didn't see mention of fixing the (turn 2?) scales bug and the AI not building forts bug. Were these addressed?
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