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February 16th, 2004, 07:08 PM
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Major General
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Join Date: Jan 2004
Location: twilight zone
Posts: 2,247
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Re: patch 2.08 is out
Quote:
Originally posted by LordArioch:
I have no problem with my two installs of dominions, although I admit I haven't tried to uninstall them.
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I now have both 2.06 and 2.08 installed on my system. FYI, LordArioch, you won't be able to properly uninstall the first copy unless you do some Registry hacking. OTOH, after you uninstall the 2nd copy, all you really need to do to get rid of the 1st copy is to delete it's directory tree, since the Registry entries would be purged during the 2nd copy's uninstallation.
I can continue my Utgard AAR now, with 2.06, and patiently wait (grumble, grumble) for 2.09 ...
OTOH, I can play nations besides Utgard with 2.08 and enjoy all the neat changes that IW gave us! So many new things to try out! R'leyh should be significantly more difficult to play with the reduced-duration Mind BLasts. 
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February 16th, 2004, 07:24 PM
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First Lieutenant
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Join Date: Sep 2003
Location: Bordeaux, France
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Re: patch 2.08 is out
The link to the Linux Intel patch does not work.
I can download the Windows patch all right, but not the Linux patch, so it must be a bad link.
(I'm surprised that nobody else noticed before me!)
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February 16th, 2004, 07:30 PM
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First Lieutenant
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Join Date: Sep 2003
Location: Bordeaux, France
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Re: patch 2.08 is out
Quote:
Originally posted by PhilD:
The link to the Linux Intel patch does not work.
I can download the Windows patch all right, but not the Linux patch, so it must be a bad link.
(I'm surprised that nobody else noticed before me!)
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Actually, the only one I can download is the Windows patch. The MacOS redirects to a site that I cannot find, and the other links are broken.
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February 16th, 2004, 07:31 PM
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Major General
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Join Date: Aug 2000
Location: Mountain View, CA
Posts: 2,162
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Re: patch 2.08 is out
Ah, so now my composite bowmen will be able to set their foes alight. *fwoosh*  Lovely. TC S&A was missing this before.
__________________
Are we insane yet? Are we insane yet? Aiiieeeeee...
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February 16th, 2004, 07:53 PM
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Major General
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Join Date: Jan 2004
Location: twilight zone
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Re: patch 2.08 is out
Kris & Johan,
Can we get some sort of clue as to what you mean by "improved spell AI"? What sort of behavior(s) it no longer does, or things it will now do that it didn't used to?
I am also curious as to what the significance is of now having GoH affect PD? (It seemed that before, once a battle was over, all the PD would miraculously heal all hits/wounds anyway.) Obviously I'm missing something here.
TIA.
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February 16th, 2004, 08:00 PM
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General
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Join Date: Sep 2003
Location: Tel Aviv, Israel
Posts: 3,465
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Re: patch 2.08 is out
Where can I DL the patch?
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February 16th, 2004, 08:00 PM
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General
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Join Date: Jun 2003
Location: az
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Re: patch 2.08 is out
Quote:
Originally posted by Jasper:
quote: Originally posted by Kristoffer O:
Paralyze (the spell) is supposed to Last 30-40 turns (more or less the entire battle).
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I've never seen paralysis wear off. Even units who've received Parayzed(1) from Astral Shield (easiest way to test paralysis) never recover.
[Edit]By my tests, this still happens in 2.08 I've never seen any game until this one where paralyze is suppose to Last the entire battle (30 thru 40 turns). I've played all kinds of games from ranging from RTS, RPG and TBS... most have been TBS.
Why have the description read Paralyze(2) when it's going to Last 25 turns ???
---shouldn't it be changed to Paralyze(25) so at least we'll have a clue of when the unit will wake up ??
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