.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

BCT Commander- Save $6.00
World Supremacy- Save $10.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 2: The Ascension Wars

Reply
 
Thread Tools Display Modes
  #1  
Old February 18th, 2004, 04:36 AM
Zapmeister's Avatar

Zapmeister Zapmeister is offline
First Lieutenant
 
Join Date: Nov 2003
Location: Hobart, Australia
Posts: 772
Thanks: 7
Thanked 3 Times in 2 Posts
Zapmeister is on a distinguished road
Default Re: patch 2.08 is out

I'm not sure what what is meant by:
Quote:
If both sides are fully routed ... they should both automatically rout ...
In any event, considerations of "realism" (whatever that means in a fantasy game) take a back seat to more pragmatic concerns, like ensuring that the hosting terminates.

The auto-die code is in there to ensure that no combat can get "stuck" for reasons involving Paralyze or other reasons not foreseen, and I for one don't particularly care whether or not it can be rationalized in game terms.
__________________
There are 2 secrets to success in life:
1. Don't tell everything you know.
Reply With Quote
  #2  
Old February 18th, 2004, 04:58 AM

Guest
 
Posts: n/a
Default Re: patch 2.08 is out

Quote:
Originally posted by Saber Cherry:
I'm surprised that nobody has a fix-mod for the Utgard theme yet. I have been kinda out of contact since I am currently on vacation, but I'll fixe the Seithkona and put it in the bugfix mod later today, and post to indicate when it is done.

-Cherry
You can't change the Utgard theme. You can fix the Seithkona, but you can't fix the fact that they have a smouldercone AFAIK since you are unable to modify a theme, only the base nation.

I have a mod with fixed Seithkona, but either I am to dense to figure it out, or it isn't possible to just modify the Utgard theme.
Reply With Quote
  #3  
Old February 18th, 2004, 07:27 AM
Saber Cherry's Avatar

Saber Cherry Saber Cherry is offline
Major General
 
Join Date: Oct 2003
Location: Crystal Tokyo
Posts: 2,453
Thanks: 0
Thanked 0 Times in 0 Posts
Saber Cherry is on a distinguished road
Default Re: patch 2.08 is out

I see. I was going to fix Seithkona, but I guess the problems run deeper... I'll wait around a bit. Hard for me to access a computer anyway.
__________________
Cherry
Reply With Quote
  #4  
Old February 18th, 2004, 10:29 AM

Zurai Zurai is offline
Corporal
 
Join Date: Feb 2004
Posts: 96
Thanks: 0
Thanked 0 Times in 0 Posts
Zurai is on a distinguished road
Default Re: patch 2.08 is out

Quote:
Originally posted by Zapmeister:
The auto-die code is in there to ensure that no combat can get "stuck" for reasons involving Paralyze or other reasons not foreseen, and I for one don't particularly care whether or not it can be rationalized in game terms.
But why auto-die and not auto-rout? Why not just end the battle with both sides having "fled the field" so to speak? That's how every other TBS I can think of where this situation is possible handles it.
Reply With Quote
  #5  
Old February 18th, 2004, 11:15 AM

PDF PDF is offline
Colonel
 
Join Date: Apr 2002
Location: Near Paris, France
Posts: 1,566
Thanks: 0
Thanked 0 Times in 0 Posts
PDF is on a distinguished road
Default Re: patch 2.08 is out

Quote:
Originally posted by Zen:
quote:
Originally posted by Saber Cherry:
I'm surprised that nobody has a fix-mod for the Utgard theme yet. I have been kinda out of contact since I am currently on vacation, but I'll fixe the Seithkona and put it in the bugfix mod later today, and post to indicate when it is done.

-Cherry
You can't change the Utgard theme. You can fix the Seithkona, but you can't fix the fact that they have a smouldercone AFAIK since you are unable to modify a theme, only the base nation.

I have a mod with fixed Seithkona, but either I am to dense to figure it out, or it isn't possible to just modify the Utgard theme.

Are you sure ? I mean that the problem seems to lie with the Utgard Seithkona UNIT, that should have an ID and be moddable independently of whether it's used in a theme or not .
Or does the bug lies elsewhere - ie the unit is fine but stg screw it when it's used by Utgard Jotunheim ?
Reply With Quote
  #6  
Old February 18th, 2004, 01:57 PM
Johan K's Avatar

Johan K Johan K is offline
Brigadier General
 
Join Date: Aug 2003
Location: Mictlan
Posts: 1,767
Thanks: 12
Thanked 165 Times in 22 Posts
Johan K is on a distinguished road
Default Re: patch 2.08 is out

Quote:
Originally posted by josh_f:

I'm not sure I follow what your asking. I copied the files from the patch to the full dominions.app.
That sounds like the way to go. Could you do a
ls -l dominions2.app/Contents/Resources and a
ls -l dominions2.app/Contents/MacOS
and mail me the result to johan at illwinter.com.
__________________
http://www.illwinter.com
Reply With Quote
  #7  
Old February 18th, 2004, 04:12 PM
Tricon's Avatar

Tricon Tricon is offline
Corporal
 
Join Date: Feb 2004
Location: New Mexico
Posts: 149
Thanks: 0
Thanked 0 Times in 0 Posts
Tricon is on a distinguished road
Default Re: patch 2.08 is out

On a side note: was something done to the archery AI? Since the 2.08 patch the archers "let go" of their assigned targets as soon as they rout to attack enemy archers and/or rearmost enemy.

For the life of me I think they didn't use to do that with such persistance prior 2.08.
On the other hand, maybe I did not pay that much attention to archers/xbowmen prior to the Last few games.

Anyway, if this is new, I really, really like it. If it's been there - and I was just blind, well, I'm sory to steal your time, guys.
__________________
One rescue a day... that's my motto. - Deathstalker II
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 11:25 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.