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March 26th, 2004, 09:18 PM
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Lieutenant Colonel
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Join Date: Oct 2003
Location: Gilbert, AZ
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Re: Undead retreated?
To do that I'd have to divert my already-low-research to enchanment. My hope is to get Army of the Dead, lol. That will truely be harsh.
[ March 26, 2004, 19:19: Message edited by: Argitoth ]
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March 26th, 2004, 09:23 PM
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Lieutenant Colonel
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Location: Gilbert, AZ
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Re: Undead retreated?
Quote:
Originally posted by Peter Ebbesen:
The easiest way to kill hordes of SG troops in melee is to make them commit suicide.
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You might be on to something... but what do you mean by this?
Also, I will have at least 7 bane lords and some ghosts before I am in danger of the undead storming my castle, and right now Ermor is having a really hard time getting an army to my castle. (he's too scared to send his VQ to collect his undead in enemy dominion it seems). don't forget i have many mages who will be able to cast dust to dust and solar rays (destroying a single area of undead, not just one target). It might not be much, but added all together I bet I have a good chance of holding my ground for a few battles.
[ March 26, 2004, 19:27: Message edited by: Argitoth ]
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March 26th, 2004, 09:33 PM
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Second Lieutenant
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Join Date: Jan 2004
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Re: Undead retreated?
Quote:
Originally posted by Argitoth:
quote: Originally posted by Peter Ebbesen:
The easiest way to kill hordes of SG troops in melee is to make them commit suicide.
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You might be on to something... but what do you mean by this? Just another reference to the fire shield/regeneration combination. The great weaknesses of SG undead (with the exception of the wailing lady and the leaders, obviously) is that they 1) don't do all that much damage per attack and 2) have few hitpoints. Their strengths are 1) their small size which allows them to mob units, 2) their unconventional attacks which can nullify their opponents physical attacks, and 3) their ethereality which makes them hard to hit.
The fire shield/regeneration combination takes advantage of their weaknesses and nullifies most of their strengths.
It would work even better with a naturally regeneration monster like a troll lord.
[ March 26, 2004, 19:37: Message edited by: Peter Ebbesen ]
__________________
When I said Death before Dishonour, I meant alphabetically.
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March 26th, 2004, 09:34 PM
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Corporal
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Join Date: Feb 2004
Location: Finland
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Re: Undead retreated?
Quote:
Originally posted by Argitoth:
You might be on to something... but what do you mean by this?
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I think he mean use charcoal shileds that give a fireshield, so the undead will hit your troops and die to the fireshield.
Note that long weapons with magic effect can go just the same thing when wielded by unit that has a lot more attack skill that the attackers.
Flambeau is lenght 3, lighning spear is lenght 4.
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March 26th, 2004, 09:44 PM
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Lieutenant Colonel
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Re: Undead retreated?
Bane blade is length 3 and the lords have 14 attack.
CHARCOAL SHIELD
5 Earth, 5 Fire
-5 Protection
-2 Defence
-Fire Shield
[ March 26, 2004, 19:50: Message edited by: Argitoth ]
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March 26th, 2004, 09:51 PM
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Sergeant
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Re: Undead retreated?
Quote:
Originally posted by Taqwus:
Life drain attacks inherent to monsters -- ghosts, vampires, horrors, et al -- are generally melee-only. The life drain spell, on the other hand, has some range. Wielded against undead, neither provides the usual healing and reinvigoration side effect.
Ghosts are not terrifically strong against undead, particularly undead with magical attack forms since the magical weapons ignore etherealness. I'd probably prefer undead archers, for their ability to hit the undead masses before meleeing, and since banefire arrows are conveniently magical; it might be possible to do fire-and-run attacks with them.
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I apologize. I've forgotten about their undead status...
Somebody has to check whether the life drain of ghost is effective versus SG undeads. They're undeads but they're not inanimate or lifeless. Most of the weapon of SG require a check versus MR. Ghost's MR is quite high. That will be a plus.
For fodder, it's probably easier to just used "Dispossessed Spirits" that you've already researched. 4 gems for 15 of them. It's a good buy. Since you also get nature, you can crank up the protection of Vine men or Vine Ogres. They're lousy junk. But they're cheap. There is no point fighting mass of undeads with elite troops. It's your priests who will be doing the job any way.
Bane lords are usable but you need some way for him to kill the ethereal undeads in massive number before being overwhelmed. SG's dispossed spirits will be extremely nasty in this case, because after enough hits, they might eventually paralyze your Bane Lords. I think they can even paralyze mindless summons like Winter Wolves - don't ask me why . "Charcoal Shield" might indeed the only economical way.
The battle will be cute as it would be an two almost identical armies of undeads fighting each other .
What I meaned hopeless is more because: if you're down to the Last one or two provinces, his troop production will overwhelm you sooner or later unless somebody else step in and attack him now.
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March 26th, 2004, 10:01 PM
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Lieutenant Colonel
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Re: Undead retreated?
Quote:
Originally posted by ywl:
What I meaned hopeless is more because: if you're down to the Last one or two provinces, his troop production will overwhelm you sooner or later unless somebody else step in and attack him now.
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Caelum, Jotunheim, Pythium, I think Man, and soon T'ien Ch'i will be attacking Ermor.
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