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April 3rd, 2004, 04:11 PM
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Corporal
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Join Date: Feb 2004
Location: Minnesota
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Maximizing Magic Resistance
I'm interested in determining the absolute maximum for Magic Resistance.
The max default MR I've seen is 20.
If that unit were made a prophet, then it gets a bonus of +5 MR in a province with a dominion of 10.
If the Magic Drain in the province is -2 or -3, then the unit would get +1 MR.
Resist Magic provides +4 MR.
Picus's Axe of Rulership grants +2 MR.
An Amulet of Antimagic offers +4 MR (is this cumulative with Resist Magic?)
I have never seen this, but does a sufficiently high level of experience increase MR?
Is there a Heroic Ability which improves MR?
So far, the maximum MR seems to be 36, but I'd love to hear from the Masters. What have I left out?
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April 3rd, 2004, 04:22 PM
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Corporal
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Join Date: Mar 2004
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Re: Maximizing Magic Resistance
Iron Will is heroic ability and it raises MR quite fast.
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April 3rd, 2004, 04:38 PM
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Corporal
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Join Date: Feb 2004
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Re: Maximizing Magic Resistance
Do you know if there is a maximum to Iron Will?
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April 3rd, 2004, 04:43 PM
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Sergeant
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Re: Maximizing Magic Resistance
I am sure there are more items,which raise MR,but I dont know if they are all commultative.
I recall for example Armor of Souls,which is only construction level 2 and gives +5 MR besides raising Blood Level and adding quite good protection.
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April 3rd, 2004, 04:47 PM
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Major General
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Re: Maximizing Magic Resistance
Try --
Mage Bane (+5)
Lead Shield (+4)
Amon Hotep (+5)
Robe of Calius the Druid (+3)
Amulet of Antimagic (+4)
all of which should be cumulative for a total of +21, and leaves an ordinary infantry commander feet and one misc slot open.
Then watch as you get paralyzed by Petrify or smacked down by Wind Guided-Gifts from Heaven. 
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Are we insane yet? Are we insane yet? Aiiieeeeee...
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April 3rd, 2004, 06:10 PM
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Corporal
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Location: Minnesota
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Re: Maximizing Magic Resistance
Cool! Thanks for all the items!
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April 3rd, 2004, 06:31 PM
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Corporal
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Re: Maximizing Magic Resistance
Special thanks to Taqwus as well as Zen's Item Database.
The max default MR is 20.
If that unit were made a prophet, then it gets a bonus of +5 MR in a province with a dominion of 10.
If the Magic Drain in the province is -2 or -3, then the unit would get +1 MR.
Resist Magic provides +4 MR.
Mage Bane gives +5 MR.
Lead Shield adds +4 MR.
Amon Hotep contributes +5 MR.
Armor of Souls increases MR by +5.
Amulet of Antimagic offers +4 MR (is this cumulative with Resist Magic?)
The maximum MR (before considering Iron Will) is 53. This assumes HHEBFMM slots.
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April 3rd, 2004, 06:44 PM
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National Security Advisor
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Join Date: Sep 2003
Location: Eastern Finland
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Re: Maximizing Magic Resistance
Mages of any kind have increase MR, so you would want to have a prophet who has high astral magic to cast Wish until he has 10 in every magic path.
Are there any mr-increasing boots? I am thinking of the Boots of Gaia or other unique ones...
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April 3rd, 2004, 07:02 PM
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Second Lieutenant
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Re: Maximizing Magic Resistance
Rainbow armor gives +3, going for the artifactless max.
Rabe the Reinvigorated
[ April 03, 2004, 17:02: Message edited by: rabelais ]
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