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Old May 19th, 2004, 01:03 AM
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Cainehill Cainehill is offline
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Default Re: Order vs. Luck in End Game

Quote:
Originally posted by Schmoe:
There's definitely a disparity between Order and Luck in the endgame, but I don't think people are considering the disparity in the beginning of the game.

On turn 2, a +500 gp event can have a huge impact on how quickly your nation gets started, whereas the benefit of +3 Order is not that great.

On turn 2, your positive luck scale turning a random event from a lost temple to a handful of gems makes a huge impact.

The point is that Luck seems to have a larger impact on the beginning of the game, which in turn can help your nation get started faster, which has a trickle-down effect throughout the rest of the game.
Unfortunately, even with Luck-3, you _still_ lose your temple on turn 2, have a tidal wave wipe out 40% population in your only big province, etc. If luck did something to eliminate the really bad events at least for the first 10 turns, I might agree with you.
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