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  #1  
Old August 11th, 2004, 04:06 AM
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Chazar Chazar is offline
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Default Re: MP: Mon-Fri 12.00h UTC fixed (game is moving)

I've got the file by now and I've mailed Reverend Zombie the address for download as well.

Please let us know when we can continue, but let us skip today's hosting to be sure that everybody noticed.

By the way, turns get pretty busy right now for me, so I would really appreciate if we could loosen our schedule a bit, like skipping Wednesdays hosting...opinions?
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  #2  
Old August 11th, 2004, 10:17 AM

JJ_Colorado JJ_Colorado is offline
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Default Re: MP: Mon-Fri 12.00h UTC fixed (game is moving)

Chazar - I would be ok with slowing down the game by skipping Wednesdays, or continuing w/ the current schedule is fine as well. I'm easy.

John
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  #3  
Old August 19th, 2004, 07:35 PM
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Reverend Zombie Reverend Zombie is offline
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Default Re: MP: Mon-Fri 12.00h UTC fixed (game is moving)

I failed to set the Thursday host time (I had left it off Last week to allow everyone time to get their turn in after the move.)

Our next scheduled host is Friday 1200 UTC, then we resume hosting Mon-Tues and Thurs-Fri.

Sorry for the oversight. (Gives Mari extra time to get that turn in w/out staling, though)
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Old September 7th, 2004, 11:09 PM
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Default Re: MP: Mo-Fr 12.00hUTC fixed scheduled (running again

Has anyone else had trouble connecting? Seems to be running fine.
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  #5  
Old September 8th, 2004, 12:24 AM
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Default Re: MP: Mo-Fr 12.00hUTC fixed scheduled (running again


No problems here - I guess that explains the 170 hour hosting I was wondering about.

Alternatively though, perhaps Chazar could email his .2h file to Rev. Zombie? Then it could be placed in the game directory, and we could avoid going to 7 day 'quickhost'
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  #6  
Old September 8th, 2004, 08:49 AM

Mark the Merciful
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Default Re: MP: Mo-Fr 12.00hUTC fixed scheduled (running again

No problem for me (either connecting, or giving Chazar time to get things working again).

Cainehill: Your plan doesn't work if Chazar wasn't able to connect to see the results of Tuesday's hosting in the first place.

I sort of wondered if an internet cafe would have a firewall that objects to the strange IP ports that the DomII host uses; but if he can connect to mosehansen then it's hard to see why Rev. Zombie's server should be treated as a different case.

Mark
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  #7  
Old September 8th, 2004, 10:15 AM
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Reverend Zombie Reverend Zombie is offline
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Default Re: MP: Mo-Fr 12.00hUTC fixed scheduled (running again

On another note...

I could set the game to quickhost, but Marignon is AWOL and did not reply to my PM.

Chazar originally set up the game on Norfleet's server, so I don't know if there is master password.

The remaining players *cough* might want to think about setting Marignon to AI if there is indeed a master password. Then I could set the game to quickhost.
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Old September 8th, 2004, 12:14 PM
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Default Re: MP: Mo-Fr 12.00hUTC fixed scheduled (running again

Quote:
Mark the Merciful said:
Cainehill: Your plan doesn't work if Chazar wasn't able to connect to see the results of Tuesday's hosting in the first place.
The plan works if the .trn is mailed to him - then it doesn't matter at all if he can connect to the server.

Also - if Chazar is Marignon I don't see a need to set him to AI, even if we do have to wait out the week. If it's someone else who hasn't been taking their turns....
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  #9  
Old September 8th, 2004, 12:41 PM

Mark the Merciful
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Default Re: MP: Mo-Fr 12.00hUTC fixed scheduled (running again

Chazar is Caelum, and would probably be completely screwed if he missed 2-3 turns (I'd make sure of it).

Mind you, given that he's turned down my highly generous peace terms, perhaps I should be taking a different line...

Er, Reverend? How much would, say, three hostings by Monday cost me? Cheque OK?

Mark
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Old September 8th, 2004, 12:41 PM

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Default Re: MP: Mo-Fr 12.00hUTC fixed scheduled (running a

It's someone else.

- Kel
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