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June 28th, 2004, 01:23 AM
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Corporal
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Join Date: May 2004
Location: Münster, Germany
Posts: 78
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Re: MP Game - Modded nations only
I created a god and wanted to submit it but Pythium/ Lhynn isn't
part of the open nations.
Skolem
__________________
Algebraic geometry seems to have acquired the reputation of being esoteric, exclusive, and very abstract, with adherents who are secretly plotting to take over all the rest of mathematics. In one respect this Last point is accurate. --David Mumford
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June 27th, 2004, 02:43 PM
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Corporal
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Join Date: Jan 2004
Location: washington dc
Posts: 60
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Re: MP Game - Modded nations only
a small problem. I upload my pretender, and say controlled by me, but when I enter my password, it says wrong password, I see the 'flag' screen for a second, asks me my password again, and then dies.
Im trying to work it from my angle..
now I dont get the modded nations, and pythium is still not in there either.
[ June 27, 2004, 13:49: Message edited by: 1000yd_stare ]
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June 27th, 2004, 04:43 PM
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General
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Join Date: Nov 2000
Posts: 3,013
Thanks: 17
Thanked 25 Times in 22 Posts
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Re: MP Game - Modded nations only
Oh bloody hell. I gave you guys the wrong port. You want port 11111. Port 5555 already has a game running on it. 
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June 27th, 2004, 04:55 PM
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Corporal
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Join Date: Jan 2004
Location: washington dc
Posts: 60
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Re: MP Game - Modded nations only
ok, I uploaded my god, and disconnected. FYI, its still showing up as abysia instead of trollhiem.
Thanks! 
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June 27th, 2004, 06:43 PM
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Lieutenant General
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Join Date: Mar 2004
Location: Albuquerque New Mexico
Posts: 2,997
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Re: MP Game - Modded nations only
Looks like there's conflicts between the mods.
With the other mods enabled, Ashikawa's spearmen wind up having ... fists; the swordsmen wind up having talons for weapons in place of katanas.
So, I guess I'll bow out - everyone else might want to check their modded nations with and without the other mods enabled, to see if they're also nailed by different mods using the same weapon / armor / unit numbers.
Good luck.
__________________
Wormwood and wine, and the bitter taste of ashes.
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June 27th, 2004, 08:05 PM
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Corporal
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Join Date: Jan 2004
Location: washington dc
Posts: 60
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Re: MP Game - Modded nations only
I seem to be ok so far; I have a test game with all the modded races, and I have encounter no problems as trollhiem.
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June 27th, 2004, 10:21 PM
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General
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Join Date: Nov 2000
Posts: 3,013
Thanks: 17
Thanked 25 Times in 22 Posts
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Re: MP Game - Modded nations only
I've fixed the bugs in the Hoburg Alliance mod that that were causing the problems with weapons and the "Great Rainmaker" pretender, and have uploaded it here:
Hoburg Alliance Fixed mod
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