.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Assault Task Force- Save $8.00
Bronze- Save $10.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 2: The Ascension Wars

Reply
 
Thread Tools Display Modes
  #1  
Old June 24th, 2004, 10:43 AM

HotNifeThruButr HotNifeThruButr is offline
Sergeant
 
Join Date: Apr 2004
Location: In your mind
Posts: 264
Thanks: 0
Thanked 0 Times in 0 Posts
HotNifeThruButr is on a distinguished road
Default Re: Underwater Nations!!!?

Don't forget Broken Empires.

I like how they add themes, which are pretty much new nations in patches instead of expansions.
Reply With Quote
  #2  
Old June 24th, 2004, 11:00 AM
Nagot Gick Fel's Avatar

Nagot Gick Fel Nagot Gick Fel is offline
Major
 
Join Date: Sep 2003
Posts: 1,177
Thanks: 0
Thanked 1 Time in 1 Post
Nagot Gick Fel is on a distinguished road
Default Re: Underwater Nations!!!?

Quote:
Originally posted by UberPenguin:
I also noticed that Jotunheim (is the only?) doesn't have a "normal" theme, but has "Iron Woods" instead of "normal." The other nations I see all have "Normal" there.
I guess it's due to the way themes were introduced in Dominions 2. In PPP, Utgard was the standard Jotunheim, and Ashen Empire was the standard Ermor. Since these are the only 2 old nations which had their base theme changed, Iron Woods and Broken Empire had to be designed from scratch and got distinctive names, while the other nation's standard themes were just 'imported' from PPP unchanged.
__________________
God does not play dice, He plays Dominions Albert von Ulm
Reply With Quote
  #3  
Old June 25th, 2004, 01:00 AM

djtool djtool is offline
Corporal
 
Join Date: Mar 2004
Location: st. paul MN
Posts: 166
Thanks: 0
Thanked 0 Times in 0 Posts
djtool is on a distinguished road
Default Re: Underwater Nations!!!?



[ June 24, 2004, 12:02: Message edited by: djtool ]
Reply With Quote
  #4  
Old June 25th, 2004, 01:00 AM

djtool djtool is offline
Corporal
 
Join Date: Mar 2004
Location: st. paul MN
Posts: 166
Thanks: 0
Thanked 0 Times in 0 Posts
djtool is on a distinguished road
Default Re: Underwater Nations!!!?



[ June 24, 2004, 12:02: Message edited by: djtool ]
Reply With Quote
  #5  
Old June 25th, 2004, 01:01 AM

djtool djtool is offline
Corporal
 
Join Date: Mar 2004
Location: st. paul MN
Posts: 166
Thanks: 0
Thanked 0 Times in 0 Posts
djtool is on a distinguished road
Default Re: Underwater Nations!!!?

the only theme I think you could even do with ryleh is removing all recruitable units except for illithids and starchildren, then provide either multiple voids or a void in every fortress you erect. Then maybe a unit or adjustment of the starchildren for the summons. Maybe make the summonig a little easier that theme.


HOLY TRIPLE POST BATMAN!!!

[ June 24, 2004, 12:01: Message edited by: djtool ]
Reply With Quote
  #6  
Old June 25th, 2004, 01:20 AM

Leif_- Leif_- is offline
Sergeant
 
Join Date: Sep 2003
Location: Norway
Posts: 346
Thanks: 0
Thanked 0 Times in 0 Posts
Leif_- is on a distinguished road
Default Re: Underwater Nations!!!?

Quote:
Originally posted by djtool:
the only theme I think you could even do with ryleh is removing all recruitable units except for illithids and starchildren, [SNIP]
I don't know - it would be amusing to try and make a theme based on a Call of Cthuluh / Bunnies and Burrows crossover.
__________________
"Freefall, my old nemesis! All I have to do is activate my compressed gas rocket boots and I will cheat you once again! Belt control ON!…On?" [i]Othar Trygvasson[i]
Reply With Quote
  #7  
Old June 25th, 2004, 01:35 AM

Scott Hebert Scott Hebert is offline
Second Lieutenant
 
Join Date: Feb 2004
Location: Titusville, FL
Posts: 450
Thanks: 0
Thanked 0 Times in 0 Posts
Scott Hebert is on a distinguished road
Default Re: Underwater Nations!!!?

Quote:
Originally posted by djtool:
the only theme I think you could even do with ryleh is removing all recruitable units except for illithids and starchildren, then provide either multiple voids or a void in every fortress you erect. Then maybe a unit or adjustment of the starchildren for the summons. Maybe make the summonig a little easier that theme.
Enh. The Void Summons are plenty easy for the base theme, if you set up appropriately. Your Dominion and your Luck scale seem to play a part in the outcome.

BTW, the False Dawn mod is really quite interesting, as an alternative to how standard Rlyeh operates.
__________________
Scott Hebert
Gaming Aficionado
Modding Beginner
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 10:31 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.