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  #1  
Old June 9th, 2001, 05:36 AM
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mottlee mottlee is offline
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Default Re: Mega Evil Empire settings

Dang I usaly get nailed by that one

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  #2  
Old June 9th, 2001, 06:08 AM

Phier Phier is offline
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Default Re: Mega Evil Empire settings

Its the only thing that keeps the game interesting.

I'm off the glass the galaxy.
Phier
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Old June 9th, 2001, 08:16 PM

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Default Re: Mega Evil Empire settings

The AI is weak enough as it is in the basic game. If you disable MegaEvil Empire, you just have the task of beating them up one at a time. I always enjoy it more when I have everyone throwing their fleets at me.
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Old June 10th, 2001, 12:05 AM

Marty Ward Marty Ward is offline
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Default Re: Mega Evil Empire settings

If you like to be Mega Evil Empire you can start the game with all computer opponents agianst you in the game set up.
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Old June 10th, 2001, 01:56 AM
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Default Re: Mega Evil Empire settings

IMHO, a serious drawback of the AI is that AI anger is only triggered when your score is much, much higher than theirs. I think it should also be triggered when your score is significantly lower than theirs. As it is now, we have a touchy-feely kinda AI that rarely breaks a treaty with a tiny empire next door that has great planets but nothing defending them.
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Old June 10th, 2001, 07:56 AM

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Default Re: Mega Evil Empire settings

I frequently do play Human vs AI games. I always know where I stand with the AI. It's funny when you meet them for the first time and they say "You have defiled us for the Last time!"
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Old June 10th, 2001, 08:30 AM
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Default Re: Mega Evil Empire settings

quote:
Originally posted by raynor:
IMHO, a serious drawback of the AI is that AI anger is only triggered when your score is much, much higher than theirs. I think it should also be triggered when your score is significantly lower than theirs. As it is now, we have a touchy-feely kinda AI that rarely breaks a treaty with a tiny empire next door that has great planets but nothing defending them.


Well that's rather easy to change in the politics file:

Break Treaty Anger Modifier For Percent Weaker Player := 50
Break Treaty Anger Modifier For Percent Weaker Player Amount := -100

That should make the AI break almost certainly the treaty with an empire that has less than 50% of it's score. You can do the same for the war declaration:

Declare War Anger Modifier For Percent Weaker Player := 50
Declare War Anger Modifier For Percent Weaker Player Amount := -100
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