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Old August 26th, 2004, 08:42 AM
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Default Re: Wormhole defence.

Yup,
Multiple fleets/formations will screw up the placements.
This also (sometimes, but not always) works if the attacker sends multiple fleets through at the same time
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Old August 26th, 2004, 12:18 PM
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Default Re: Wormhole defence.

Well thats cleared that up. Obviously I will have to be even more strict about allies in my space and kindly suggest they.... not stuff up my defence plans by trying to help
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Old August 26th, 2004, 07:41 PM
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Default Re: Wormhole defence.

Thanks for the tip re: allies at warp points. I'll be sure to avoid this in the future.
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Old August 26th, 2004, 08:18 PM
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Default Re: Wormhole defence.

Quote:
primitive said:
Yup,
Multiple fleets/formations will screw up the placements.
This also (sometimes, but not always) works if the attacker sends multiple fleets through at the same time
Yep, learned that the hard way in a game where Alneyan was my partner and Parabolize attacked. Parabolize started in the middle and we on opposite ends of the tactical map. Then Parabolize's fleet chose one to move against (me) and as he moved toward me, Alneyan's fleet didn't get many shots because of range. So, basically, Parabolize fought me first.

Now, especially in Anklebiters (where there are 100's of ships), I make sure my allies don't try to help me fight in the same location.
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