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September 16th, 2004, 10:12 PM
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Lieutenant General
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Join Date: Mar 2004
Location: Albuquerque New Mexico
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Re: A free announcement provided gratis at no charge
Y'know, given the potential impact of the patch (on fever fetish more than clams), I really don't think the patch ought to be slapped onto games without a few turns notice, to allow fetish holders to recruit more scouts or undead to hold them.
Otherwise, let's say someone has invested into 40 fever fetishes, on 20 revenants, and she only has one mage capable of casting black servant / revenant. Now she's screwed - only getting half the income from the fetishes, and not able to remedy the situation for 20 turns, summoning a new undead each turn.
Seems like something that wasn't considered a bug has been nerfed. It's not that this isn't possibly a good thing - a minor tweak in favor of those who felt that clams and fetishes were overpowered - but it's slapping a penalty on players within a currently running game, for a behavior/tactic that was officially sanctioned in the game.
Optimally, this change shouldn't have affected previously running games. (Hey, I've got two carrion woods games that weren't affected by the gem income increase for CW Pan's capital!) But at a minimum, some turns ought to take place before the change / patch is applied, imo.
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September 16th, 2004, 11:19 PM
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Major
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Re: A free announcement provided gratis at no char
Quote:
Cainehill said:
Otherwise, let's say someone has invested into 40 fever fetishes, on 20 revenants, and she only has one mage capable of casting black servant / revenant. Now she's screwed - only getting half the income from the fetishes, and not able to remedy the situation for 20 turns, summoning a new undead each turn.
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Screwed... for 20 turns? 2-4 turns is a more likely figure. Revenants know how to summon too, don't they? And scouts can be recruited almost everywhere.
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God does not play dice, He plays Dominions Albert von Ulm
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September 16th, 2004, 11:49 PM
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Corporal
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Join Date: Jul 2004
Location: Missouri, USA
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Re: A free announcement provided gratis at no char
Hmmm, I just took my turns under 2.12...
Krool
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September 17th, 2004, 02:25 PM
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Second Lieutenant
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Re: A free announcement provided gratis at no char
Just a few points: - The server is at 2.14. The current Version is on the welcome page, and that number is taken from the ouput of "dom2 --Version", so it is always up to date.
- Games will not automatically become 2.14 games. That will require a restart. So until the games are restarted, everything is as it always was (i.e. 2.12)
- There is no good upgrade policy. So unless I hear about a serius regression before I install a patch, I just do it. Sorry if anybody feel that they have been adversely affected. Think of it as a really huge random, global event

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September 17th, 2004, 02:39 PM
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Lieutenant General
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Join Date: Mar 2004
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Re: A free announcement provided gratis at no char
Ah. Cool - I forgot that the original executable's processes would keep running until HUPed or otherwise restarted.
Of course - this makes it difficult to know which Version a given game is running, unless you know it's been restarted. Or viewing battles with both the 2.12 and 2.14 executable, and seeing which appears more hallucinatory.
Thanks Esben!
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Wormwood and wine, and the bitter taste of ashes.
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September 17th, 2004, 02:55 PM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
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Re: A free announcement provided gratis at no char
Quote:
Esben Mose Hansen said:
There is no good upgrade policy. So unless I hear about a serius regression before I install a patch, I just do it. Sorry if anybody feel that they have been adversely affected. Think of it as a really huge random, global event 
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Hmmm [img]/threads/images/Graemlins/icon07.gif[/img] [img]/threads/images/Graemlins/icon49.gif[/img] [img]/threads/images/Graemlins/Poison.gif[/img] (brain fart)
if each game has a seperate call to dom2 then if each upgrade was done as dom2v212 and dom2v213 then the game script could call the appropriate exe for that game until told otherwise...
that might be a pain to upgrade when the players DO decide to upgrade
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-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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September 17th, 2004, 06:22 PM
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Lieutenant General
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Join Date: Mar 2004
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Re: A free announcement provided gratis at no char
Not necessarily. The web interface for each game already takes, and uses, a number of parameters that I presume are used by a shell script that calls the dom2 executable. Another flag could be added that specifies the Version, and the shell script would then call the right one.
That way, no extra work needed if an individual game upgrades - the game owner just changes the Version and restarts the game.
Of course - some extra work by Esben would be needed to implement this, and he's already done lots for the dominions community via his server and code.
Thanks again, Esben! 
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Wormwood and wine, and the bitter taste of ashes.
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September 17th, 2004, 07:03 PM
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Corporal
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Join Date: Jul 2004
Location: Missouri, USA
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Re: A free announcement provided gratis at no char
Guys,
I've upgraded to 2.14, am I ok to play games that haven't been upgraded to that same Version on Esben's server? I did not make a separate executable and keep a 2.12 Version, although I suppose I could from the CD.
Please let me know. I really don't want to screw up anyone's games, just based upon yesterday's announcement and seeing that the server was 2.14, away I went.
Krool the utterly confused
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