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September 17th, 2004, 08:14 AM
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Captain
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Join Date: Feb 2004
Location: within 200km of Ulm
Posts: 919
Thanks: 27
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Re: MP: Mo-Fr 12.00hUTC fixed scheduled (running a
Ok, I got home, patched my Dom-Version, found that the turn was still there, altered the turn a bit and resubmitted it to the server...
So I hope that everything is well now. I just recall that I have read somewhere here that one ought to reload the turn from the host in order to cope with the patch...phew!
I am okay with whatever we do with marignon, but it would be nice if UndeadDolphinHacker could be convinced to set himself to AI or find a replacement...
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September 17th, 2004, 10:14 AM
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Re: MP: Mo-Fr 12.00hUTC fixed scheduled (running a
I think, as you've found, that according to Illwinter turns from 2.12, 2.13, and 2.14 are essentially compatible, apart from battle replays.
Mark
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September 21st, 2004, 06:50 AM
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Re: MP: Mo-Fr 12.00hUTC fixed scheduled (running a
Reverend,
I've been trying to connect to the server to get in a Last-minute turn submission, and it seesm to be down. Could you check it for me when you've a chance, and give me a couple of hours to get my turn in once it's restarted?
Thanks
Mark
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September 21st, 2004, 10:17 AM
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Lieutenant Colonel
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Join Date: Feb 2004
Location: Chicagoland
Posts: 1,266
Thanks: 18
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Re: MP: Mo-Fr 12.00hUTC fixed scheduled (running a
Quote:
Mark the Merciful said:
Reverend,
I've been trying to connect to the server to get in a Last-minute turn submission, and it seesm to be down. Could you check it for me when you've a chance, and give me a couple of hours to get my turn in once it's restarted?
Thanks
Mark
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Server appears to be running fine. Anyone else having difficulties connecting now?
__________________
In strait places gar keep all store,
And burn the plain land them before:
Then shall they pass away in haste,
When that they find nothing but waste...
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October 24th, 2004, 02:19 PM
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Captain
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Join Date: Feb 2004
Location: within 200km of Ulm
Posts: 919
Thanks: 27
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Re: MP: Mo-Fr 12.00hUTC fixed scheduled (running a
The Server seems to be down again...or at least I am unable to connect...
Update: ReverendZombie experiences some problems and is already working on it...
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October 24th, 2004, 06:34 PM
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Lieutenant Colonel
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Join Date: Feb 2004
Location: Chicagoland
Posts: 1,266
Thanks: 18
Thanked 0 Times in 0 Posts
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Re: MP: Mo-Fr 12.00hUTC fixed scheduled (running a
Quote:
Chazar said:
The Server seems to be down again...or at least I am unable to connect...
Update: ReverendZombie experiences some problems and is already working on it...
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Server is up and running again.
__________________
In strait places gar keep all store,
And burn the plain land them before:
Then shall they pass away in haste,
When that they find nothing but waste...
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October 27th, 2004, 08:48 AM
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Re: MP: Mo-Fr 12.00hUTC fixed scheduled (running a
Hi folks.
Thanks to everyone for their understanding and patience as expressed above.
I seem to have overloaded myself with games, but done it in such a gradual way that I didn't notice until I went abroad on holiday. The holiday was very nice, but I found when I came to settle up that I'd run up an internet access bill that was bigger than my bar bill in trying to keep up with my games. The rhythm I'd got into pre-holiday was completely disrupted, and I missed a large number of deadlines in different games during the week after I came back.
I've now, mostly, got my game schedule re-organised and running again. So sorry to everyone for delaying things. I plan to be submitting turns on-time from now on.
Mark
P.S. I really doubt I'll be able to "seriously damage" Caelum at this point. Aggravate and annoy, maybe. Attack him now or you're all doomed!

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September 21st, 2004, 07:58 AM
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Captain
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Join Date: Feb 2004
Location: within 200km of Ulm
Posts: 919
Thanks: 27
Thanked 0 Times in 0 Posts
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Re: MP: Mo-Fr 12.00hUTC fixed scheduled (running a
Quote:
Mark the Merciful said:
I think, as you've found, that according to Illwinter turns from 2.12, 2.13, and 2.14 are essentially compatible, apart from battle replays.
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Ah! I was not aware of that. I've searched the forum and all I found was a post were it was recommended to patch only after hosting and that turns had to be reloaded, which made me fear. However that post was pretty old...
As for connection: Not so long ago I could connect just fine (server displayed 3 hours to hosting). Alas, I cant try now as I am at work now...
If the server is up and running, then something is really odd: As I have written, I couldnt connect with my laptop two weeks ago, but could do so with my desktop. I tried the next turn with my laptop and everything was fine again, although I did not alter anything on either machine... 
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