|
|
|
 |
|

September 21st, 2004, 02:10 PM
|
Sergeant
|
|
Join Date: Feb 2004
Posts: 320
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Marignon
The lands of Marignon should clearly revert to their original owners, the swampfolk of C'tis, from whom all the other humanoids eventually devolved. I assume there is no dissent on this matter ?
- Swampfolk of C'tis 
|

September 23rd, 2004, 11:35 AM
|
Corporal
|
|
Join Date: Apr 2004
Location: Denver, CO
Posts: 114
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Marignon
Hi Chazar,
Marignon responded to my email and seemed to be unaware that we'd moved servers (he thought game was over). So I think(?)he is going to set himself to AI or else do his turns. Anyway, attack Mari if you like. I'm planning on it.
John
|

September 23rd, 2004, 12:38 PM
|
 |
Captain
|
|
Join Date: Feb 2004
Location: within 200km of Ulm
Posts: 919
Thanks: 27
Thanked 0 Times in 0 Posts
|
|
Re: Marignon
Quote:
JJ_Colorado said:
Anyway, attack Mari if you like. I'm planning on it.
|
Since I've seen Abysian forces attacking Marignon territory Last round, I have already put a few idle units that were in reach into action this turn. You wouldnt have thought that the Lord of Ice would watch the Forces of Fire wreak havoc in north without any response...?  Its a shame though that my armies are still engaged elsewhere...
However, if Marignon wants to resume gameplay, I will respect the non-agression treaty that was once made again...
|

September 23rd, 2004, 07:14 PM
|
Corporal
|
|
Join Date: Apr 2004
Location: Denver, CO
Posts: 114
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Marignon
Well, I've taken one Mari province and I got a stale turn Last turn so my advance is certainly no blitzkrieg so far.
John
|

September 24th, 2004, 05:34 AM
|
 |
Captain
|
|
Join Date: Feb 2004
Location: within 200km of Ulm
Posts: 919
Thanks: 27
Thanked 0 Times in 0 Posts
|
|
Re: Marignon
Quote:
JJ_Colorado said:
...so my advance is certainly no blitzkrieg so far.
|
(Edit: Post deleted in shame after the current turn...)
 That certainly looks like a Blitzkrieg to me!
|

September 24th, 2004, 10:13 PM
|
Corporal
|
|
Join Date: Apr 2004
Location: Denver, CO
Posts: 114
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Marignon
Yeah, turn 2 of my invasion was much better than turn one. LOL.
Seriously, drop me an email at johnpruner at yahoo.com and we'll work out a border if you'd like.
John
|

September 25th, 2004, 09:51 AM
|
|
Re: Marignon
No! Don't "work out a border" with evil monster-Caelum. Attack! Attack! Attack!
*cough*
|

November 9th, 2004, 04:54 AM
|
 |
Captain
|
|
Join Date: Feb 2004
Location: within 200km of Ulm
Posts: 919
Thanks: 27
Thanked 0 Times in 0 Posts
|
|
Re: Marignon
It seems that the 72hrs schedule is somewhat problematic: R'yleh already staled according to my scouts and Pangaea's player is currently pretty busy. I prefer a delay rather than staling opponents anyway, so I propose to switch back to unlimited Quickhosting after the next turn (C'tis was just defeated but is still shown as active for this turn, so I assume that this could prevent an ordinary quickhost?)!
That game is pretty exciting for me and I would really like to see it played to the end. So please remind yourself to do your turn once in a while! It would be a real shame if this game would be dying...
|

November 12th, 2004, 06:31 PM
|
 |
Lieutenant General
|
|
Join Date: Mar 2004
Location: Albuquerque New Mexico
Posts: 2,997
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Marignon
Woulnd't mind pure QH myself. Especially as right now the host (zombie.dyndns.org) isn't resolving - anyone know the IP address, or is the machine offline?
__________________
Wormwood and wine, and the bitter taste of ashes.
|

November 1st, 2004, 08:46 AM
|
 |
Captain
|
|
Join Date: Feb 2004
Location: within 200km of Ulm
Posts: 919
Thanks: 27
Thanked 0 Times in 0 Posts
|
|
Re: 72hrs QH
BEWARE:The 72hrs Quickhost schedule is now in place...
|
Thread Tools |
|
Display Modes |
Hybrid Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|