.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > ProSimCo > BCT, ATF, AATF and Battle Group Commander Series
Notices


Reply
 
Thread Tools Display Modes
  #1  
Old October 11th, 2004, 03:24 PM
Greybeard's Avatar

Greybeard Greybeard is offline
Sergeant
 
Join Date: Jun 2002
Location: Overland Park, Kansas
Posts: 209
Thanks: 0
Thanked 0 Times in 0 Posts
Greybeard is on a distinguished road
Default JT: Breach marker blocks everything

When the engineers make a breach, it leaves a solid yellow marker across the obstruction. This has caused me a lot of problems. For some reason, even individual vehicles crossing directly through the middle of the breach marker seem to get hung up frequently. Because the breach marker is solid yellow, and obstructs everything below it, it is hard to modify the path of the stopped vehicle. I can't even see the triangles to change them. Plus, if there are more obstructions under the solid marker, they can't be seen.

Would it be possible to remove the solid yellow in the marker and just use a yellw outline? That way, we could still see the vehicles, obstructions, and path markers that are in the breach area.

Maybe there is something to do this already in the game, but I couldn't find it.

Thanks for your help and consideration.
Reply With Quote
  #2  
Old October 12th, 2004, 10:22 AM

Curt Pangracs Curt Pangracs is offline
Major
 
Join Date: Jun 2003
Posts: 1,023
Thanks: 0
Thanked 0 Times in 0 Posts
Curt Pangracs is on a distinguished road
Default Re: Breach marker blocks everything

I'm sure Pat will also respond to this, but if a unit is not moving through a breach lane, and the path through the breach is clearly parallel to the breach lane, then there is a problem. You don't have to be EXACT to get units through a breach, but if you have weird angles in the path for the unit either entering or exiting the breach, then that may cause a problem.

I understand your frustration, and maybe a yellow outline to mark the breach would be better. Or, maybe an actual breach marker with the right and left limits of the breach?

Anyway, I agree with your problem, and as I said, I'm sure Pat will respond when he gets the chance, but he's currently busy doing some important Army stuff!

Curt
__________________
Curt Pangracs
Designer
Raging Tiger and The Star and the Crescent
Reply With Quote
  #3  
Old October 12th, 2004, 12:47 PM
Patrick Proctor's Avatar

Patrick Proctor Patrick Proctor is offline
Brigadier General
 
Join Date: Jan 2000
Location: Manhattan, KS, USA
Posts: 1,909
Thanks: 0
Thanked 21 Times in 12 Posts
Patrick Proctor is on a distinguished road
Default Re: Breach marker blocks everything

Thanks for the suggestion. We will look at a way to do this.
__________________
PAT PROCTOR
ProSIM Company
http://www.prosimco.com/writing
Reply With Quote
  #4  
Old October 13th, 2004, 10:03 AM
Greybeard's Avatar

Greybeard Greybeard is offline
Sergeant
 
Join Date: Jun 2002
Location: Overland Park, Kansas
Posts: 209
Thanks: 0
Thanked 0 Times in 0 Posts
Greybeard is on a distinguished road
Default Re: Breach marker blocks everything

Thanks for your attentiveness. I look forward to any improvement in this area.
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 05:53 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.