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Old October 22nd, 2004, 03:06 AM
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Karibu Karibu is offline
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Default Re: New \"Cultures.txt\"

Engineers are now definitely better than before. However, I would not take any trait which adds negative bonus into space combat. That is most important thing in this game. Consider this: Berzerkes have 15% better combat ratio compared to engineers, mentalists, scientists or workers regardless of any other bonus. That is significant advantage. Why do you not see any other trait in PBW than Warriors and/or berzerkes? Because the space combat is what makes all the difference.

This is just my opinion, but those traits with negative space combat bonuses Should be even more attractive on another means. Well, at the end wise player counts what is the most valuable trait counting points and their use.

However, I wish you luck with your modding. I hope you find some solution in the problem I presented.
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Old October 22nd, 2004, 01:30 PM

spoon spoon is offline
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Default Re: New \"Cultures.txt\"

Quote:
Karibu said:
Why do you not see any other trait in PBW than Warriors and/or berzerkes? Because the space combat is what makes all the difference.
You also see Merchant - a bonus point in maintenance is arguably as good as a bonus point in ship combat.

In any case, there is always a balancing point for any trait, and I think the PvK mod does a good job of finding where it is.
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