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  #1  
Old November 13th, 2004, 06:42 AM

Zen Zen is offline
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Default Re: Strange Battle

I don't know how often I have mentioned it or asked for it to be changed, but Phoenix Pyre does concussive, non-specific, non-resistable damage. I believe I mentioned it in another thread involving communicants.

I don't know the likelyhood of this being fixed because it's been on the docket for a few patches (meaning it's been mentioned but not resolved). But one can always hope. In the meantime, use your Communicants/phoenix pyre casters offensively with a 5 square distance pattern. This is especially effective against any number of summon spam mid-late game.
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Old November 13th, 2004, 07:09 AM
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Endoperez Endoperez is offline
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Default Re: Strange Battle

To me it seems that the mage survived. Something that looks like him has appeared little left from the big Foul Spawn (Grotesque?), near the far end of the battlefield.

And yes, it's Phoenix Pyre. I didn't know it bypasses fire immunity...
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  #3  
Old November 13th, 2004, 12:37 PM
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Agrajag Agrajag is offline
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Default Re: Strange Battle

I'd imagine a huge explosion to be completely unresistable...
OK, so fire can touch me, but the bLast ought to atleast leave a mark...
A sad example would be firefighters, there are those fire-proof clothes they wear, but they are kinda useless when the whole house explodes on you...
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Old November 13th, 2004, 12:40 PM

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Default Re: Strange Battle

Endolopez, you are correct. The turn has not hosted in the game as yet so I looked at the battle again. That is the mage in question up near the Grotesque. Apparently, a mage can come back from PP as long as he is below 100 fatugue when he dies.

He was at 142 fatigue after ressurection. Five of my devils surrounded him and killed him for good the second time. My fire-immune devils also took damage in the scond explosion and they all got several afflictions each.

Thanks everybody for your help on this. But I do have to wonder if I will ever have enough time to learn even 25% of this game before Dom 3 comes out.
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Old November 13th, 2004, 01:02 PM
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Default Re: Strange Battle

Wonder if you want, my guess is no.

Really, I am playing SP Abysia myself, and I have tried out lots of interesting things. And recently I got some interesting toys, certain Troll Warrior with his bud, Troll Archer fell to my Hellbind Hearting group of bloodhunters...

I will see how my charmer-Golem works out. The idea is to have some archers, some tough units just-in-case, and the Golem in the frontline. He will cast some protection spells and then Charm from the Crown of Overmight, the idea being that he will charm whole armies that will be unable to hurt him through luck, body etherel and awesome protection.
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Old November 13th, 2004, 02:00 PM
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Gandalf Parker Gandalf Parker is offline
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Default Re: Strange Battle

Quote:
Endoperez said:
Wonder if you want, my guess is no.

Agreed. I was still having alot of fun exploring Dom1 after years of owning it, when Dom2 came out. I fully expect to still be experimenting with Dom2 when Dom3 releases. I sincerely hope then can keep this up until the day I am in an old folks home too weak to get out of bed but strapped into a matrix. I AM the Lord of the Wild!!!

Quote:
Really, I am playing SP Abysia myself, and I have tried out lots of interesting things. And recently I got some interesting toys, certain Troll Warrior with his bud, Troll Archer fell to my Hellbind Hearting group of bloodhunters...
Wow, cool luck. The most fun I had with hellbinders is when I ended up with 3 prophets at the same time.
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This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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