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  #1  
Old July 2nd, 2001, 06:14 AM
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Instar Instar is offline
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Default Re: Intelligence

LCC: I dont see why it should be removed... I think it should stay, its only logical to me.
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When a cat is dropped, it always lands on its feet, and when toast is dropped, it always lands with the buttered side facing down. I propose to strap buttered toast to the back of a cat. The two will hover, spinning inches above the ground. With a giant buttered cat array, a high-speed monorail could easily link New York with Chicago.
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  #2  
Old July 2nd, 2001, 06:05 PM

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Default Re: Intelligence

How do the resources get into and out of the storage versus the rest of the empire if there is no spaceport ? It is a shaky feature, marginally a bug.
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Old July 2nd, 2001, 08:01 PM

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Default Re: Intelligence

True, it does look like it shouldn't be, but I think thier is some logical reasons why a spaceport would be needed to get Intel points which would justify its existance in the game. I mean, a Space Port is sort of an abstract form of intercommerence between not only your empires worlds, but probably other empires as well. From my knowlege in history (and maybe a few Si-Fi films I have seen), Inteligence is more then just a "James Bond" in disguise as a double Agent. Their is more to intelligence than that. I kinda want to think as the space Ports as commerence communities that not only exchange currancy and trade with other civilizations, but information aswell.
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I started my first game. The Selay Consortium just hosed a colony ship, @#%Q@#R, Then accepted a Trade Treaty.
What is it about Neutrals that shoot first and ask quesitons later?

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Its called Gun Ship Diplomacy. <img border=0 title= alt=[Big Grin] src=biggrin.gif /]
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