.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old July 2nd, 2001, 09:45 PM
Deathstalker's Avatar

Deathstalker Deathstalker is offline
Captain
 
Join Date: Feb 2001
Location: Peterborough, Ontario, Canada
Posts: 907
Thanks: 0
Thanked 0 Times in 0 Posts
Deathstalker is on a distinguished road
Default AI States

Is there any way to tell (other than guessing) what 'state' an AI is in?(ie, exploration, defense, attack, infastructure etc.)

If not, I would dearly like a description on screen when the ministers are engaged for AI state, this would help modding greatly.

Also, how does the AI switch states?? Will it be in the middle of infastructure, be attacked and then respond to switching to defense mode? Or will it finish all the orders in 'infastructure' and then move on to 'defense'?

------------------
"The Empress took your name away," said Chance.
Owen smiled coldly. "It wasn't hers to take. I'm a Deathstalker until I die. And we never forget a slight or an enemy." -Owen Deathstalker.
__________________
We are all...the sum of our scars....(paraphrased) Matt. R. Stover-'Blade of Tyshalle'.

Human existance is all imagination...Reality is no more than a simple agreement among its participants that this is where we shall meet, and these are the rules that we shall abide by.- Kevin McCarthy/David Silva The Family:Special Effects..

Long Live the Legion!!-Comic book fandom...
Reply With Quote
  #2  
Old July 2nd, 2001, 10:06 PM
Master Belisarius's Avatar

Master Belisarius Master Belisarius is offline
Colonel
 
Join Date: Jul 2000
Location: Montevideo Uruguay
Posts: 1,598
Thanks: 0
Thanked 0 Times in 0 Posts
Master Belisarius is on a distinguished road
Default Re: AI States

I believe that only Aaron could answer your questions...
Reply With Quote
  #3  
Old July 3rd, 2001, 12:47 AM
Tampa_Gamer's Avatar

Tampa_Gamer Tampa_Gamer is offline
Captain
 
Join Date: May 2000
Location: Tampa, FL USA
Posts: 862
Thanks: 0
Thanked 0 Times in 0 Posts
Tampa_Gamer is on a distinguished road
Default Re: AI States

Is there any way to tell (other than guessing) what 'state' an AI is in?(ie, exploration, defense, attack, infastructure etc.)

No - only by knowing what they are supposed to be doing in an individual state (i.e. building certain items, etc.)

If not, I would dearly like a description on screen when the ministers are engaged for AI state, this would help modding greatly.

I asked MM about this back in Jan/Feb via e-mail b/c I thought it would greatly help modders create scripts - his reply was that players could then cheat somehow.

Also, how does the AI switch states?? Will it be in the middle of infastructure, be attacked and then respond to switching to defense mode? Or will it finish all the orders in 'infastructure' and then move on to 'defense'?


One of the great mysteries in life. . .


[This message has been edited by Tampa_Gamer (edited 02 July 2001).]

[This message has been edited by Tampa_Gamer (edited 02 July 2001).]
__________________
No bastard ever won a war by dying for his country. He won it by making the other poor dumb bastard die for his country.
-General George S. Patton
Reply With Quote
  #4  
Old July 9th, 2001, 07:30 AM

Omega Omega is offline
Private
 
Join Date: May 2001
Posts: 33
Thanks: 0
Thanked 0 Times in 0 Posts
Omega is on a distinguished road
Default Re: AI States

quote:
Originally posted by Tampa_Gamer:
his reply was that players could then cheat somehow.


"Look, the AI is in Infrastructure mode! Now is the time to launch our great offensive!"

Yeah, like I can really see that happening.
Reply With Quote
  #5  
Old July 9th, 2001, 08:38 AM
Deathstalker's Avatar

Deathstalker Deathstalker is offline
Captain
 
Join Date: Feb 2001
Location: Peterborough, Ontario, Canada
Posts: 907
Thanks: 0
Thanked 0 Times in 0 Posts
Deathstalker is on a distinguished road
Default Re: AI States

The best way I see to have this implemented is when you turn on your OWN ministers a description is put on top of the main system map that says what state the AI is in, this would not allow cheating as only you can see your own state, no one else could (although having the ability to toggle it like 'see all scores' could be useful for modding as well).

------------------
"The Empress took your name away," said Chance.
Owen smiled coldly. "It wasn't hers to take. I'm a Deathstalker until I die. And we never forget a slight or an enemy." -Owen Deathstalker.
__________________
We are all...the sum of our scars....(paraphrased) Matt. R. Stover-'Blade of Tyshalle'.

Human existance is all imagination...Reality is no more than a simple agreement among its participants that this is where we shall meet, and these are the rules that we shall abide by.- Kevin McCarthy/David Silva The Family:Special Effects..

Long Live the Legion!!-Comic book fandom...
Reply With Quote
  #6  
Old July 9th, 2001, 08:56 AM
Puke's Avatar

Puke Puke is offline
Lieutenant General
 
Join Date: Dec 2000
Location: california
Posts: 2,961
Thanks: 0
Thanked 0 Times in 0 Posts
Puke is on a distinguished road
Default Re: AI States

quote:
Originally posted by Omega:
"Look, the AI is in Infrastructure mode! Now is the time to launch our great offensive!"

Yeah, like I can really see that happening.



maybe it was a hint that there is another secret cheat code! <ctrl> + <shift> + "showstate" in the diplomacy screen might just print out the AIs current state! and AI modder support has been built in all along without us knowing it!

or maybe not. ill go back to my corner now.



------------------
"...the green, sticky spawn of the stars"
(with apologies to H.P.L.)
__________________
...the green, sticky spawn of the stars
(with apologies to H.P.L.)
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 11:42 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.