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  #1  
Old December 27th, 2004, 11:00 PM

DarkStar DarkStar is offline
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Default Re: Christmas module (v 1.05 released)

Cool Mod thanks again for spending your time making it. I had a bLast playing thru it the first time.

I'm currently replaying the game with a Paladin. I think I'm in a spot where I can't win. On the area with all the ice I have 10-15 winter wolves and other things casting some type of ice spells on me from a distance which stick and cause major damage.

Since I don't have any type of magic bolts I have to take them on hand to hand. I can't do enough damage to kill even one of them before the stacking on the ice spells gets me.

I trid using bows and such but again they don't do enough damage. Once I got 2-5 ice spells on me it's over because even as I'm moving away they continue to do damage.

I believe that there is no way to win the module with my current character. I don't see any other maps where I could level my character. She is currently lvl 5 and doesn't have enough HP to cut it.

If you end up making any more changes to the module you might want to change it so they don't all cast the ice spells as much. Maybe dropping items that have cold resists could also work if you like the monsters the way they are now.

I should have played a Mage.
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Old December 28th, 2004, 06:50 AM
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henk brouwer henk brouwer is offline
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Default Re: Christmas module (v 1.05 released)

I haven't playtested the module much, but now you mention it, I might have been overly generous with dangerous spellcasting monsters on the icelake map.. especially the winter wolfs can be quite deadly.. certainly if you encounter them in the numbers you describe, which I haven't so far.

what difficulty are you playing?

Anyhow your character is in big trouble.. have you tried just outrunning the wolves, so you can get out of spellcasting range? (first stock up on healing potions in town)

I'll make the winter wolves less dangerous in next Versions of this (or other) modules.
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Dungeon odyssey modules:

Christmas module v1.05 (attached to first post)

Xerathul's Revenge v0.5
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Old December 28th, 2004, 10:35 AM

ace joh ace joh is offline
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Default Re: Christmas module (v 1.05 released)

Yeah, those beasts were a pain, even on average difficulty. I just made sure I had lots of healing potions, and use them while killing them as fast as I could. (once the spell has been cast there's still time before damage is done). Don't know if that'd still work on higher difficulties, as I already got killed on the town map when trying master difficulty )
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