Re: Bug with the Load Cargo command
One step fewer: If you manually load even 1M pop on a colonizer, you then can just hit the Colonize button. It will not load any additional pop. You can skip the 'move 1 space' step.
As far as I can tell, if there is ANY pop on the colonizer, it will not load anymore with the colonize command.
EDIT: Re-read post and this is how my Version works reguardless of the end destination of the colonizer. Is there something in the path of the colonizer when you issue the command (ie. minefield, ships in a WP, etc.)???
[This message has been edited by rdouglass (edited 17 July 2001).]
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