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January 18th, 2005, 12:32 AM
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Private
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Join Date: Jan 2004
Location: Washington
Posts: 19
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Re: Favorite Mod that has decent fighters?
Thanks a bunch guys!
Is Proportions included (partially anyway) in the DN3 mod?
I like the CV's I can build in that mod. Really huge when the Fighter Bays and Cargo holds can be miniturized.
I will have a look at these!
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January 18th, 2005, 12:47 AM
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Shrapnel Fanatic
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Join Date: Dec 2000
Location: USA
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Re: Favorite Mod that has decent fighters?
Right now the STM has some mean fighters. Well they are shuttles actually.
The stark cold truth about SE IV is that it is not fighter / carrier group friendly. I published a mod that made the fighters more useful, a beta really, but it was not even downloaded once so I figured no one wanted it. Sa la vie (sp)
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Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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January 18th, 2005, 01:22 AM
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First Lieutenant
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Join Date: Mar 2002
Location: North Carolina
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Re: Favorite Mod that has decent fighters?
In mod I'm working on fighters aren't really of value until later in the game. I'm trying to make them a viable weapon against the larger ships. Unfortunately it's still in early beta.
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This is the 21st century, right? Then where the hell is my flying car?
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January 18th, 2005, 02:06 AM
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Lieutenant Colonel
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Join Date: Jan 2004
Location: Minnesota/South Dakota
Posts: 1,439
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Re: Favorite Mod that has decent fighters?
Invasion! has improved use of fighters the next release will be tuesday.
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You can give a man fire and he will be warm for a day but set him on fire and he will be warm for the rest of his life.
A* Se+++ GdQ $? Fr! C* Css Sf-- Ai% Au M+++ Mp* S@ Ss++++ RNSHP Pw++ Fq+++ Nd++ Rp++ G++++ Mm++ Bb+++@ L+ Tcp--
Get the newest Version of Invasion! here: http://www.secenter.org/

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January 18th, 2005, 02:11 AM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
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Re: Favorite Mod that has decent fighters?
Quote:
Atrocities said:
The stark cold truth about SE IV is that it is not fighter / carrier group friendly. I published a mod that made the fighters more useful, a beta really, but it was not even downloaded once so I figured no one wanted it. Sa la vie (sp)
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I don't think I've heard of it yet...
Perhaps it needs better advertising, and a link
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PS: That sounds like a challenge.
Next up: The Carrier Battles Mod. 
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Things you want:
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January 18th, 2005, 02:59 AM
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Private
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Join Date: Jan 2004
Location: Washington
Posts: 19
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Re: Favorite Mod that has decent fighters?
Well, I tried to set up Adamant, but the stuff about FQM and Image pack was not clear. And what the heck is this torrent stuff?
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January 18th, 2005, 03:34 AM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
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Re: Favorite Mod that has decent fighters?
Image Mod can be found here: http://imagemod.spaceempires.net/
You need all 5 packs.
What was unclear, specifically?
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January 18th, 2005, 03:49 AM
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Private
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Join Date: Jan 2004
Location: Washington
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Re: Favorite Mod that has decent fighters?
I found a file called Adamant FQM.exe, which I ran. I created a bunch of directories. All I need are the system images?
Seems like there is a bunch of extra stuff in there.
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January 18th, 2005, 03:50 AM
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Private
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Join Date: Jan 2004
Location: Washington
Posts: 19
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Re: Favorite Mod that has decent fighters?
The part about needing all 5 packs. It seemed like there should have been just one. I will try again!
Thanks!
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January 18th, 2005, 04:58 AM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
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Re: Favorite Mod that has decent fighters?
Quote:
PlanetNapalm said:
I found a file called Adamant FQM.exe, which I ran. I created a bunch of directories. All I need are the system images?
Seems like there is a bunch of extra stuff in there.
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Adamant FQM has the system images from FQM included already. It has everything that the Adamant Full file has, plus the required system iamges. All you need to add to it is the Image Mod.
Note that you need to download Adamant 0.15.00 Full (or FQM) and apply Adamant 0.15.03 Data file to it as a patch to get it to the latest Version...
FQM is a separate mod: http://fqm.spaceempires.net/
Quote:
The part about needing all 5 packs. It seemed like there should have been just one. I will try again!
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The image mod packs are separated for a reason. No sense in downloading the facilities again if all that was updated were component images.
That bit torrent thing is an alternative file transfer protocol. You can get all 5 packs compiled into one file from it, should you choose to use it instead. Otherwise, you must download all 5 packs separately.
Make sure to install the image mod into the stock Pictures folders, rather than in any specific mod. This way, all the mods that use it have instant access to the files.
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