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February 6th, 2005, 01:07 PM
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First Lieutenant
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Join Date: Mar 2004
Location: Seattle
Posts: 771
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Re: Dominion Spreading effects
Thanks a lot for confirming that Kristoffer. If Ceremony is listening maybe he'll update the bible!
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February 6th, 2005, 01:56 PM
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First Lieutenant
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Join Date: Sep 2004
Posts: 666
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Re: Dominion Spreading effects
If you have 20 temples with starting dominion 10, then every turn you will get 20 successful temple checks. (I currently think that this means you will get 20 increases *somewhere*, although I could be wrong about that.)
If you have 40 temples with starting dominion 5, then every turn you will get 40 coin flips, and for every "heads" you get one successful temple check. So it will be much more random. Not only could you get lucky or unlucky and get greater or less than 20 successful checks per turn, but also consider that temples exist at different spots on the map -- for example, if there is one particular temple that needs to spread some dominion for you that one temple could easily go for turn after turn after turn without getting a successful temple check.
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February 6th, 2005, 01:56 PM
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First Lieutenant
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Join Date: Sep 2004
Posts: 666
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Re: Dominion Spreading effects
I wish I had known this before I started my current multiplayer game in which spreading my dominion is (was) central to my strategy. My strategy started with dominion 4 and with building temples as fast as I possibly could. Now that it is turn 16 and I own 6 temples, this strategy isn't looking so good. :-(
By the way, this means that the "Temple Information Screen" is buggy. When I had 4 temples it said my temple spreading value was 16, and when I went up to 5 temples it changed to 25. This is consistent with the "dominion doc", which says that each temple gets 10% times current max, if each integer value of the "temple spreading value" thingie represents a 10% chance somewhere. (Which, by the way, is a peculiar and perhaps misleading way to aggregate probabilities...). However, it is inconsistent with what has been revealed in this thread. My actual temple spreading value must have been 5*4=20, not 5*5=25, when I got my fifth temple.
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February 6th, 2005, 07:59 PM
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Captain
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Join Date: Aug 2003
Posts: 883
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Re: Dominion Spreading effects
Quote:
Zooko said:
I wish I had known this before I started my current multiplayer game in which spreading my dominion is (was) central to my strategy.
...
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I don't know if this is any consolation, but this was not known by anybody until yesterday. Including Kristoffer.
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February 6th, 2005, 08:35 PM
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First Lieutenant
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Join Date: Mar 2004
Location: Seattle
Posts: 771
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Thanked 3 Times in 2 Posts
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Re: Dominion Spreading effects
Quote:
johan osterman said:
Quote:
Zooko said:
I wish I had known this before I started my current multiplayer game in which spreading my dominion is (was) central to my strategy.
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I don't know if this is any consolation, but this was not known by anybody until yesterday. Including Kristoffer.
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YAY ME!
Well it was a lucky guess.
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February 7th, 2005, 09:24 AM
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Major General
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Join Date: Nov 2000
Location: 500km from Ulm
Posts: 2,279
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Re: Dominion Spreading effects
Quote:
johan osterman said:
I don't know if this is any consolation, but this was not known by anybody until yesterday. Including Kristoffer.
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Sometimes I wonder who actually coded the game ... 
__________________
As for AI the most effective work around to this problem so far is to simply use an American instead, they tend to put up a bit more of a fight than your average Artificial Idiot.
... James McGuigan on rec.games.computer.stars somewhen back in 1998 ...
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February 7th, 2005, 01:02 PM
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Captain
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Join Date: Jun 2004
Location: Rhode Island
Posts: 822
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Re: Dominion Spreading effects
It's actually all done in Flash. Essentially no coding at all.
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February 7th, 2005, 02:02 PM
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General
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Join Date: Aug 2003
Location: Sweden
Posts: 4,463
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Re: Dominion Spreading effects
Quote:
Arralen said:
Sometimes I wonder who actually coded the game ...
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JK - and he is notoriously quick at forgetting stuff that doesn't bother him.
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February 10th, 2005, 05:24 AM
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First Lieutenant
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Join Date: Sep 2004
Posts: 666
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Re: Dominion Spreading effects
So when I get a successful temple check, is the resulting dominion increase guaranteed to occur in *some* province, even if it is several provinces away from the original temple? Dominion is observed to spread further than just provinces adjacent to temples, so it must be able to do so sometimes. In my game where I took only 4 dominion starting strength my dominion has spread far and wide in independent lands. Perhaps the low maximum level made it spread wider.
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