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Old February 10th, 2005, 03:58 PM
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Default Re: Capship Mod

Oops, sorry, forgot...

Capship (short for Capital (War)Ship) is made to approach SW/Farscape tpye ship proportions. In Farscape, Scarran Dreadnoughts and Peacekeeper Command Carriers... oh what the heck. ModInfo.txt excerpt:

"This mod was designed to approach SW and Farscape in ship scales. The SW Death Stars were massive baseships brimming with weaponry, virtually impossible to destroy. In Farscape, Scarran Dreadnoughts and Peacekeeper Command Carriers appear to be hundreds of kilometres (or miles) long. This mod copies those examples somewhat, as ships in this mod reach up to over 20MT in size. These ships are also immensely expensive, and take hundreds of turns to build. There are also smaller ships, which are also strategically important. A combined-arms campaign is necessary if you want to attain victory here. The massive warships are tough juggernaughts, obliterating enemies easily, but the smaller craft are also important. If you lose one of your massive warships, it'll take over a hundred turns for you to build another one. If you lose a smaller ship, it'll be replaced in not more than five turns."

This about sums it up.
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